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Quest eGroup Lesson Plan Week of May 20

Come To The Castle

Main Point: God teaches me the way to go.
Bible Story: Gideon at Battle – Judges 7:9-22
Memory Verse: “He is the great God, the mighty and awesome God.” Deuteronomy 10:17 NLT

KID CONNECT

COLORING PAGE

BEFORE THE ACTIVITY
What you need: crayons, coloring pages
What you do: Place the crayons in the center of the circle and give each child a coloring page.
DURING THE ACTIVITY
What you do: Instruct children to color their coloring page. As children color, get to know them by asking what they have done today or what they are going to do.
AFTER THE ACTIVITY
What you do: Make sure children’s names are on their page and set the pages aside until children are picked up at the end of the worship experience.

DON’T FEED THE DRAGON

BEFORE THE ACTIVITY
What you need: fire tokens (36), dragon mat (1), dragon dice (2)
What you do: Give each child three fire tokens and place the dragon mat in the center of the circle. Tell children the dragon wants to take all the fire for himself, but the last player with fire tokens at the end of the game wins!
DURING THE ACTIVITY
What you do: Explain children will take turns rolling a die and then complete one of the following actions according to the face-up picture on the die:
If the child rolls fire, they keep all their fire tokens.
If the child rolls the dragon, they must give one fire token to the dragon by placing it on the dragon mat.
If the child rolls an arrow, they must give one fire token to the child the arrow is pointing at.
Choose a child to go first. The child will roll the die and complete the action. Children with no fire tokens left are not out of the game; they pass on their turn until they earn fire tokens from other players. Continue until only one child has fire tokens.
Extension activity: For faster play, tell children to roll two dice each turn. Children will complete the actions shown on both dice. When a child has only one fire token left, the child should only roll one die.

JOUSTING PRACTICE

BEFORE THE ACTIVITY
What you need: no supplies
What you do: Explain jousting was a competition between two knights on horseback. The first knight to knock the other knight off their opponents horse would win the joust.
Have children stand in a circle and spread out so there is room between each child. Practice the four jousting moves:
Single Sword Swipe: swipe one arm down across body
Double Sword Swipe: swipe both arms down to form an “X”
Shield Block: hold both arms up to block head
Duck: squat down while ducking head

DURING THE ACTIVITY
What you do: The jousting knight (the eGroup leader for the first game) will call out and model jousting moves, starting slowly at first and then increasing speed. The child who completes the move last is out and sits in the horse barn (center of the circle).
Continue until one child remains. This child is the next jousting knight. Allow the jousting knight to choose and perform moves and encourage the rest of the group to complete the moves. Help determine who completed the moves last and ask children to sit in the horse barn.

GET TO KNOW YOU

CASTLE QUESTIONS

BEFORE THE ACTIVITY
What you need: castle mat, character cards, leader sheet
What you do: Place the castle mat in the center of the eGroup. Spread the character cards around the outside of the castle mat.
What you say: “This month we’re coming to the castle to learn about the best King ever – God! God is always with us and He always has things under control. Before we learn more about our great King, let’s get to know each other better.”

DURING THE ACTIVITY
What you do: Explain that after each child introduces themselves, they will choose one of the character cards, answer the question for that character on the leader sheet, then place the character on the castle. Continue until all children have been introduced and have answered a question.
After all children are introduced, pass out a Quest animal sticker to each child. Have each child place it next to their name tag.
What you say: “We are the (insert animal name) today! There are two very special rules to remember so we can have the most fun. The rules to follow are:
Be Safe – How can we be safe? (keeping our hands to ourselves, sitting when others are sitting, walking instead of running, following the rules)
Be Kind – How can we be kind? (listening when others are talking, sharing, obeying leaders, sitting on our bottoms so others can see)
If you can obey our special rules and are ready to have fun then put one hand in the center and repeat after me:
I am (allow response)
a (insert group name) (allow response)
I will (allow response)
be kind and safe! (allow response)
On the count of three everyone, say ‘Go (insert animal name)!’
1 . . . 2 . . . 3 . . .
Go (insert group name)!”

AFTER THE ACTIVITY
What you say: “Now that we all know each other and we know the rules, we’re ready to hear a Bible story about how God takes care of His people!”

BIBLE CONNECT

GIDEON AT BATTLE

JUDGES 7:9-22
BEFORE THE ACTIVITY
What you need: God’s Story for Me Bible, Bible story stickers
What you say: “We can find true stories in God’s book, the Bible!”

DURING THE ACTIVITY
What you do: Show and read the Bible story from pages 143-148 in the God’s Story for Me Bible. Ask the Bible story review questions. Each time a child answers a question correctly, give the child a sticker.
What you say: “Let’s see how much you remember from our Bible story!”
“What were the Midianites stealing from God’s people?” (food)
“Who did God ask to help get the Midianites out of Israel?” (Gideon)
“At first, was Gideon excited or scared to obey God?”(scared)
“After God showed Gideon His power, was Gideon still afraid or was he brave?” (He was brave.)
“Did God want Gideon to fight with the entire giant army or with a smaller group of soldiers?” (a smaller group of soldiers)
“Who told Gideon what to do to beat the Midianites?” (God)
“When Gideon and the soldiers obeyed God’s plan, did they beat the Midianites?” (yes)

AFTER THE ACTIVITY
What you say: “I’m sure that Gideon thought God’s instructions were crazy, but he chose to follow God’s path. I’m so glad that God teaches us the way to go too! He’s always got this! Who’s got it?” (God’s got it.)

VERSE VOICES

BEFORE THE ACTIVITY
What you need: no supplies
What you say: “This month our Bible verse says our God is great, mighty, and awesome! We can trust He has everything under control.”

DURING THE ACTIVITY
What you do: Say the memory verse and do the motions in front of the children. After showing them once, encourage children to practice the memory verse with you using different voices.
What you say: “I am going to say our memory verse. Everyone watch me! (Demonstrate the memory verse as shown in the sidebar.) Now let’s do it all together! Are you ready? (Say the memory verse with the motions several times.) Now let’s try the verse in some silly voices!”
“Say the verse in a deep voice, like a king!”
“Say the verse in a silly voice, like a jester!”
“Say the verse in a loud voice, like a roaring dragon!”

AFTER THE ACTIVITY
What you say: “Fantastic job, everyone! Our memory verse tells us that God is GREAT, AWESOME, and MIGHTY! God can do anything! God has always got it!”
What you do: Explain to the group children can recite the verse each week to earn a memory verse card for their collectible poster! Allow children an opportunity to recite the verse by themselves. Give any child who recites the verse by themselves a memory verse card. Mark the “MV” box by that child’s name on your check-in sheet.

VERSE PASS

BEFORE THE ACTIVITY
What you need: dragon toy, knight toy
What you say: “This month our Bible verse says our God is great, mighty, and awesome! We can trust He has everything under control.”
DURING THE ACTIVITY
What you do: Give the dragon toy and the knight toy to the children on either side of you. Encourage children to begin passing the toys around the circle in opposite directions. After the toys have been passed a few times, call out, “Stop! Who’s got them?” Encourage the children holding the toys to stand and say the verse together. Repeat until all children have had a chance to say the verse.
AFTER THE ACTIVITY
What you say: “Fantastic job, everyone! Our memory verse tells us that God is GREAT, AWESOME, and MIGHTY! God can do anything! God has always got it!”
What you do: Explain to the group children can recite the verse each week to earn a memory verse card for their collectible poster! Allow children an opportunity to recite the verse by themselves. Give any child who recites the verse by themselves a memory verse card. Mark the “MV” box by that child’s name on your check-in sheet.

BIBLE CONNECT

NAVIGATE THE MAZE

BEFORE THE ACTIVITY
What you need: crayons, maze sheet
What you do: Place the crayons in the center of the circle and give each child a maze sheet. Keep one maze sheet for yourself to help as you demonstrate the way to go.
What you say: “Tap your nose if you’ve ever seen a maze like this before. (Encourage kids to tap their nose.) A maze can be really tricky to figure out, but if you try it with someone who already knows the way, it’s not so hard! I already know the way through this maze. Let’s see if you can follow my directions and solve the maze when I tell you the way to go.”

DURING THE ACTIVITY
What you do: Tell each child to choose a crayon to use. Read the following instructions one step at a time, telling children the way to go and using your finger to demonstrate the path on your maze as you read. Encourage children to trace the path on the maze with their finger before drawing it with their crayon, and assist any children in following the correct path as needed.
Start at the star at the top of the castle. Draw a line from the star to the pink heart.
Draw a line from the pink heart to the blue square.
Draw a line from the blue square to the orange diamond.
Draw a line from the orange diamond to the green triangle.
Draw a line from the green triangle to the yellow star.
Draw a line from the yellow star to the purple circle.
Draw a line from the purple circle to the gray cloud.
Draw a line from the gray cloud to the red stop sign.

AFTER THE ACTIVITY
What you say: “You did such an awesome job navigating our maze. You listened as I told you the way to go and you followed! In our Bible story today, God showed a man named Gideon the way to go, and He’ll show us the way to go if we listen, too! Who’s got it?” (God’s got it.)

eKIDZ JOURNAL AND MAIN POINT CARD

BEFORE THE ACTIVITY
What you need: eKidz eGroup prayer journal, pen, sample collectible poster, main point card, glue, Sharpie marker, eKidz eGroup prayer journal
What you say: “God can do great things through us when we learn and live out what the Bible says! Today we learned God teaches me the way to go. Let’s think about some of the things we need.”

DURING THE ACTIVITY
What you do: Take out your eGroup prayer journal and pen. Write down each child’s name and what they say in the journal. Pray with the group.
What you say: “God taught Gideon the way to go in battle, and God will teach you and me the way to go, too! Let’s make a list of things we need God to teach us—things like the way to share, love others, be a helper, and obey our parents! All of those things are hard to do and we need God to show us the way to do them. When we pray we can use our list and ask God to help show us the way. When I say your name, tell me one thing you need God to teach you, and I’ll write it in our prayer journal. (Write each child’s name and what they say in the journal.)
“Let’s pray together now! Dear God, You are the best teacher! You always know the right way to go. And because You love us so much, You want to teach us the way to go! Please help us learn the way to (read what the children listed). We love You, God, and we want to do what is right. In Jesus’ name, amen.”
What you do: Give each child a main point card. Encourage children to color their main point cards as you talk. Show the prizes on the back of the sample Wonder! Clubhouse poster.
What you say: “Each weekend you visit Wonder! Clubhouse you’ll get main point cards to add to your Wonder! Clubhouse poster. Collect six cards and bring your poster back to Quest to receive a special prize! We have some really special Quest animal prizes that we can’t wait to share with you once you bring back your filled poster!
Today’s main point card says, ‘God teaches me the way to go.’ I want you to color your main point card now. Add this card to your poster at home.”
VIPs AND CHILDREN WHO NEED A NEW WONDER! CLUBHOUSE POSTER: Give the child a poster and glue the main point card on it. Write the child’s name on the front of the poster with the Sharpie marker.

AFTER THE ACTIVITY
What you say: “Make sure to keep your poster in a place you can see it every day to help you remember what we learn in Quest and to spend time with Jesus. Today we learned God teaches us the way to go!”
What you do: Take your journal home with you so you can pray for your eGroup children by name throughout the week.

BEAN BAG BALANCE

BEFORE THE ACTIVITY
What you need: bean bags (1 per child)
What you do: Give each child a bean bag and spread children out around the eGroup space. Explain children will try to balance the bean bag on different parts of their body while performing different actions. If the beanbag drops, children have to say the main point, “God teaches me the way to go,” and then sit out on the next action.
DURING THE ACTIVITY
What you say:
“Balance your bean bag on top of your head and do three small jumps.”
“Balance your bean bag on your shoulder and spin around two times.”
“Balance your bean bag on the back of your hand and hop on one foot four times.”
“Balance your bean bag on top of your foot and take five steps forward.”
“Balance your bean bag on your knee while I count to seven.”
“Balance your bean bag on your elbow and pat your knee two times.”
“Balance your bean bag on your back while crawling to a different spot.”
“Balance your bean bag on one finger and take three steps forward.”

AFTER THE ACTIVITY
What you say: “Great job, friends! It was tough to control our beanbags sometimes, but God is always in control. Who’s got it?” (God’s got it!)

DISMISSAL

JOUSTING PRACTICE

BEFORE THE ACTIVITY
What you need: no supplies
What you do: Explain jousting was a competition between two knights on horseback. The first knight to knock the other knight off their opponents horse would win the joust.
Have children stand in a circle and spread out so there is room between each child. Practice the four jousting moves:
Single Sword Swipe: swipe one arm down across body
Double Sword Swipe: swipe both arms down to form an “X”
Shield Block: hold both arms up to block head
Duck: squat down while ducking head

DURING THE ACTIVITY
What you do: The jousting knight (the eGroup leader for the first game) will call out and model jousting moves, starting slowly at first and then increasing speed. The child who completes the move last is out and sits in the horse barn (center of the circle).
Continue until one child remains. This child is the next jousting knight. Allow the jousting knight to choose and perform moves and encourage the rest of the group to complete the moves. Help determine who completed the moves last and ask children to sit in the horse barn.


Quest eGroup Lesson Plan Week of May 13

Come To The Castle

Main Point: God hears me and gives me what I need
Bible Story: Hagar and Ishmael – Genesis 21:14-20
Memory Verse: “He is the great God, the mighty and awesome God.” Deuteronomy 10:17 NLT

KID CONNECT

COLORING PAGE

BEFORE THE ACTIVITY
What you need: crayons, coloring pages
What you do: Place the crayons in the center of the circle and give each child a coloring page.
DURING THE ACTIVITY
What you do: Instruct children to color their coloring page. As children color, get to know them by asking what they have done today or what they are going to do.
AFTER THE ACTIVITY
What you do: Make sure children’s names are on their page and set the pages aside until children are picked up at the end of the worship experience.

DON’T FEED THE DRAGON

BEFORE THE ACTIVITY
What you need: fire tokens (36), dragon mat (1), dragon dice (2)
What you do: Give each child three fire tokens and place the dragon mat in the center of the circle. Tell children the dragon wants to take all the fire for himself, but the last player with fire tokens at the end of the game wins!
DURING THE ACTIVITY
What you do: Explain children will take turns rolling a die and then complete one of the following actions according to the face-up picture on the die:
If the child rolls fire, they keep all their fire tokens.
If the child rolls the dragon, they must give one fire token to the dragon by placing it on the dragon mat.
If the child rolls an arrow, they must give one fire token to the child the arrow is pointing at.
Choose a child to go first. The child will roll the die and complete the action. Children with no fire tokens left are not out of the game; they pass on their turn until they earn fire tokens from other players. Continue until only one child has fire tokens.
Extension activity: For faster play, tell children to roll two dice each turn. Children will complete the actions shown on both dice. When a child has only one fire token left, the child should only roll one die.

JOUSTING PRACTICE

BEFORE THE ACTIVITY
What you need: no supplies
What you do: Explain jousting was a competition between two knights on horseback. The first knight to knock the other knight off their opponents horse would win the joust.
Have children stand in a circle and spread out so there is room between each child. Practice the four jousting moves:
Single Sword Swipe: swipe one arm down across body
Double Sword Swipe: swipe both arms down to form an “X”
Shield Block: hold both arms up to block head
Duck: squat down while ducking head

DURING THE ACTIVITY
What you do: The jousting knight (the eGroup leader for the first game) will call out and model jousting moves, starting slowly at first and then increasing speed. The child who completes the move last is out and sits in the horse barn (center of the circle).
Continue until one child remains. This child is the next jousting knight. Allow the jousting knight to choose and perform moves and encourage the rest of the group to complete the moves. Help determine who completed the moves last and ask children to sit in the horse barn.

GET TO KNOW YOU

CASTLE QUESTIONS

BEFORE THE ACTIVITY
What you need: castle mat, character cards, leader sheet
What you do: Place the castle mat in the center of the eGroup. Spread the character cards around the outside of the castle mat.
What you say: “This month we’re coming to the castle to learn about the best King ever – God! God is always with us and He always has things under control. Before we learn more about our great King, let’s get to know each other better.”

DURING THE ACTIVITY
What you do: Explain that after each child introduces themselves, they will choose one of the character cards, answer the question for that character on the leader sheet, then place the character on the castle. Continue until all children have been introduced and have answered a question.
After all children are introduced, pass out a Quest animal sticker to each child. Have each child place it next to their name tag.
What you say: “We are the (insert animal name) today! There are two very special rules to remember so we can have the most fun. The rules to follow are:
Be Safe – How can we be safe? (keeping our hands to ourselves, sitting when others are sitting, walking instead of running, following the rules)
Be Kind – How can we be kind? (listening when others are talking, sharing, obeying leaders, sitting on our bottoms so others can see)
If you can obey our special rules and are ready to have fun then put one hand in the center and repeat after me:
I am (allow response)
a (insert group name) (allow response)
I will (allow response)
be kind and safe! (allow response)
On the count of three everyone, say ‘Go (insert animal name)!’
1 . . . 2 . . . 3 . . .
Go (insert group name)!”

AFTER THE ACTIVITY
What you say: “Now that we all know each other and we know the rules, we’re ready to hear a Bible story about how God takes care of His people!”

BIBLE CONNECT

HAGAR AND ISHMAEL
GENESIS 21:14-20

BEFORE THE ACTIVITY
What you need: Bible story cards (3), Bible story stickers
What you say: “We can find true stories in God’s book, the Bible!”

DURING THE ACTIVITY
What you do: Show and read the Bible story from the Bible story cards. Ask the Bible story review questions. Each time a child answers a question correctly, give the child a sticker.
What you say: “Let’s see how much you remember from our Bible story!”
“What was the name of the woman in the story?” (Hagar)
“Who was Hagar walking with in the desert?” (her son)
“Was it hot or cold in the desert?”(hot)
“Did Hagar and her son have water to drink and a place to rest?” (no)
“When Hagar began to cry, who heard her and was ready to help?” (God)
“Who did God send to talk to Hagar?” (an angel)
“What appeared in the desert to provide water for Hagar and her son?” (a well)

AFTER THE ACTIVITY
What you say: “Can you imagine how good the water God gave them tasted to Hagar and her son? Just like God gave Hagar and her son what they needed, God gives us what we need, too. God’s got it! Who’s got it?” (God’s got it.)

BIBLE CONNECT

VERSE VOICES

BEFORE THE ACTIVITY
What you need: no supplies
What you say: “This month our Bible verse says our God is great, mighty, and awesome! We can trust He has everything under control.”

DURING THE ACTIVITY
What you do: Say the memory verse and do the motions in front of the children. After showing them once, encourage children to practice the memory verse with you using different voices.
What you say: “I am going to say our memory verse. Everyone watch me! (Demonstrate the memory verse as shown in the sidebar.) Now let’s do it all together! Are you ready? (Say the memory verse with the motions several times.) Now let’s try the verse in some silly voices!”
“Say the verse in a deep voice, like a king!”
“Say the verse in a silly voice, like a jester!”
“Say the verse in a loud voice, like a roaring dragon!”

AFTER THE ACTIVITY
What you say: “Fantastic job, everyone! Our memory verse tells us that God is GREAT, AWESOME, and MIGHTY! God can do anything! God has always got it!”
What you do: Explain to the group children can recite the verse each week to earn a memory verse card for their collectible poster! Allow children an opportunity to recite the verse by themselves. Give any child who recites the verse by themselves a memory verse card. Mark the “MV” box by that child’s name on your check-in sheet.

VERSE PASS

BEFORE THE ACTIVITY
What you need: dragon toy, knight toy
What you say: “This month our Bible verse says our God is great, mighty, and awesome! We can trust He has everything under control.”
DURING THE ACTIVITY
What you do: Give the dragon toy and the knight toy to the children on either side of you. Encourage children to begin passing the toys around the circle in opposite directions. After the toys have been passed a few times, call out, “Stop! Who’s got them?” Encourage the children holding the toys to stand and say the verse together. Repeat until all children have had a chance to say the verse.
AFTER THE ACTIVITY
What you say: “Fantastic job, everyone! Our memory verse tells us that God is GREAT, AWESOME, and MIGHTY! God can do anything! God has always got it!”
What you do: Explain to the group children can recite the verse each week to earn a memory verse card for their collectible poster! Allow children an opportunity to recite the verse by themselves. Give any child who recites the verse by themselves a memory verse card. Mark the “MV” box by that child’s name on your check-in sheet.

YOU CONNECT

I NEED

BEFORE THE ACTIVITY
What you need: activity mat, activity cards
What you do: Give each child an activity mat.
What you say: “There are lots of things we want to have, but when we need something, those are things we can’t live or be safe without. As we talk about some of the things we need that God can give us, we’re going to play ‘I Spy.’ When you see the need I’m describing, use your hands to fan yourself as if you’re really hot, just like Hagar and her son in our Bible story.”

DURING THE ACTIVITY
What you do: Choose one of the activity cards and show children the picture. Ask children to find the picture on their activity mats and fan themselves with their hands when they see it. Once all children have found the picture, read the prompt for that picture from the back of the activity card and encourage children to respond. Repeat for the remaining activity cards.
Once all the needs from the activity cards have been found, ask children if they can find any pictures you didn’t talk about and point to them. Explain that even though TVs, toys, pets, and candy are fun to have, we can live and be safe without those, so they would be ‘wants’ and not ‘needs.’

AFTER THE ACTIVITY
What you say: “God loves to give us things we want, but more importantly He hears us when we tell Him we need something and is always able to give us what we need. Who’s got it?” (God’s got it.)

eKIDZ JOURNAL AND MAIN POINT CARD

BEFORE THE ACTIVITY
What you need: eKidz eGroup prayer journal, pen, sample collectible poster, main point card, glue, Sharpie marker, eKidz eGroup prayer journal
What you say: “God can do great things through us when we learn and live out what the Bible says! Today we learned God hears us and gives us what we need. Let’s think about some of the things we need.”

DURING THE ACTIVITY
What you do: Take out your eGroup prayer journal and pen. Write down each child’s name and what they say in the journal. Pray with the group.
What you say: “In our Bible story today, Hagar and her son learned that God is the best provider, because He hears us and gives us what we need. God hears (go around the circle and name each child) and will give you what you need. It’s true! Let’s make a list of things we need in our prayer journal. When we pray we can use our list to thank God for hearing us and giving us what we need. When I say your name, tell me one thing you need. (Write each child’s name and what they say in the journal.)
“Let’s pray together now! Dear God, You are the best provider! No one is great and mighty and awesome like You! Only YOU can hear us and give us what we need. No matter where we are or what we need, You’ve got it! Thank You, God, for giving us (name the things the children listed). Help (name each child) to remember to talk to You when they need something and trust that You will give them what they need. We love You, God. In Jesus’ name, amen.”
What you do: Give each child a main point card. Encourage children to color their main point cards as you talk. Show the prizes on the back of the sample Wonder! Clubhouse poster.
What you say: “Each weekend you visit Wonder! Clubhouse you’ll get main point cards to add to your Wonder! Clubhouse poster. Collect six cards and bring your poster back to Quest to receive a special prize! We have some really special Quest animal prizes that we can’t wait to share with you once you bring back your filled poster!
Today’s main point card says, ‘God hears me and gives me what I need.’ I want you to color your main point card now. Add this card to your poster at home.”
VIPs AND CHILDREN WHO NEED A NEW WONDER! CLUBHOUSE POSTER: Give the child a poster and glue the main point card on it. Write the child’s name on the front of the poster with the Sharpie marker.

AFTER THE ACTIVITY
What you say: “Make sure to keep your poster in a place you can see it every day to help you remember what we learn in Quest and to spend time with Jesus. Today we learned God hears us and gives us what we need!”
What you do: Take your journal home with you so you can pray for your eGroup children by name throughout the week.

BEAN BAG BALANCE

BEFORE THE ACTIVITY
What you need: bean bags (1 per child)
What you do: Give each child a bean bag and spread children out around the eGroup space. Explain children will try to balance the bean bag on different parts of their body while performing different actions. If the beanbag drops, children have to say the main point, “God hears me and gives me what I need,” and then sit out on the next action.
DURING THE ACTIVITY
What you say:
“Balance your bean bag on top of your head and do three small jumps.”
“Balance your bean bag on your shoulder and spin around two times.”
“Balance your bean bag on the back of your hand and hop on one foot four times.”
“Balance your bean bag on top of your foot and take five steps forward.”
“Balance your bean bag on your knee while I count to seven.”
“Balance your bean bag on your elbow and pat your knee two times.”
“Balance your bean bag on your back while crawling to a different spot.”
“Balance your bean bag on one finger and take three steps forward.”

AFTER THE ACTIVITY
What you say: “Great job, friends! It was tough to control our beanbags sometimes, but God is always in control. Who’s got it?” (God’s got it!)

JOUSTING PRACTICE

BEFORE THE ACTIVITY
What you need: no supplies
What you do: Explain jousting was a competition between two knights on horseback. The first knight to knock the other knight off their opponents horse would win the joust.
Have children stand in a circle and spread out so there is room between each child. Practice the four jousting moves:
Single Sword Swipe: swipe one arm down across body
Double Sword Swipe: swipe both arms down to form an “X”
Shield Block: hold both arms up to block head
Duck: squat down while ducking head

DURING THE ACTIVITY
What you do: The jousting knight (the eGroup leader for the first game) will call out and model jousting moves, starting slowly at first and then increasing speed. The child who completes the move last is out and sits in the horse barn (center of the circle).
Continue until one child remains. This child is the next jousting knight. Allow the jousting knight to choose and perform moves and encourage the rest of the group to complete the moves. Help determine who completed the moves last and ask children to sit in the horse barn.


Quest eGroup Lesson Plan Week of May 6

Come To The Castle

Main Point: God is always with me.
Bible Story: Shadrach, Meshach, and Abednego – Daniel 3:10-28
Memory Verse: “He is the great God, the mighty and awesome God.” Deuteronomy 10:17 NLT

KID CONNECT

COLORING PAGE

BEFORE THE ACTIVITY
What you need: crayons, coloring pages
What you do: Place the crayons in the center of the circle and give each child a coloring page.
DURING THE ACTIVITY
What you do: Instruct children to color their coloring page. As children color, get to know them by asking what they have done today or what they are going to do.
AFTER THE ACTIVITY
What you do: Make sure children’s names are on their page and set the pages aside until children are picked up at the end of the worship experience.

DON’T FEED THE DRAGON

BEFORE THE ACTIVITY
What you need: fire tokens (36), dragon mat (1), dragon dice (2)
What you do: Give each child three fire tokens and place the dragon mat in the center of the circle. Tell children the dragon wants to take all the fire for himself, but the last player with fire tokens at the end of the game wins!
DURING THE ACTIVITY
What you do: Explain children will take turns rolling a die and then complete one of the following actions according to the face-up picture on the die:
If the child rolls fire, they keep all their fire tokens.
If the child rolls the dragon, they must give one fire token to the dragon by placing it on the dragon mat.
If the child rolls an arrow, they must give one fire token to the child the arrow is pointing at.
Choose a child to go first. The child will roll the die and complete the action. Children with no fire tokens left are not out of the game; they pass on their turn until they earn fire tokens from other players. Continue until only one child has fire tokens.
Extension activity: For faster play, tell children to roll two dice each turn. Children will complete the actions shown on both dice. When a child has only one fire token left, the child should only roll one die.

JOUSTING PRACTICE

BEFORE THE ACTIVITY
What you need: no supplies
What you do: Explain jousting was a competition between two knights on horseback. The first knight to knock the other knight off their opponents horse would win the joust.
Have children stand in a circle and spread out so there is room between each child. Practice the four jousting moves:
Single Sword Swipe: swipe one arm down across body
Double Sword Swipe: swipe both arms down to form an “X”
Shield Block: hold both arms up to block head
Duck: squat down while ducking head

DURING THE ACTIVITY
What you do: The jousting knight (the eGroup leader for the first game) will call out and model jousting moves, starting slowly at first and then increasing speed. The child who completes the move last is out and sits in the horse barn (center of the circle).
Continue until one child remains. This child is the next jousting knight. Allow the jousting knight to choose and perform moves and encourage the rest of the group to complete the moves. Help determine who completed the moves last and ask children to sit in the horse barn.

GET TO KNOW YOU

THE ONE THING

BEFORE THE ACTIVITY
What you need: castle mat, character cards, leader sheet
What you do: Place the castle mat in the center of the eGroup. Spread the character cards around the outside of the castle mat.
What you say: “This month we’re coming to the castle to learn about the best King ever – God! God is always with us and He always has things under control. Before we learn more about our great King, let’s get to know each other better.”

DURING THE ACTIVITY
What you do: Explain that after each child introduces themselves, they will choose one of the character cards, answer the question for that character on the leader sheet, then place the character on the castle. Continue until all children have been introduced and have answered a question.
After all children are introduced, pass out a Quest animal sticker to each child. Have each child place it next to their name tag.
What you say: “We are the (insert animal name) today! There are two very special rules to remember so we can have the most fun. The rules to follow are:
Be Safe – How can we be safe? (keeping our hands to ourselves, sitting when others are sitting, walking instead of running, following the rules)
Be Kind – How can we be kind? (listening when others are talking, sharing, obeying leaders, sitting on our bottoms so others can see)
If you can obey our special rules and are ready to have fun then put one hand in the center and repeat after me:
I am (allow response)
a (insert group name) (allow response)
I will (allow response)
be kind and safe! (allow response)
On the count of three everyone, say ‘Go (insert animal name)!’
1 . . . 2 . . . 3 . . .
Go (insert group name)!”

AFTER THE ACTIVITY
What you say: “Now that we all know each other and we know the rules, we’re ready to hear a Bible story about how God takes care of His people!”

BIBLE CONNECT

SHADRACH, MESHACH, AND ABEDNEGO
DANIEL 3:10-28

BEFORE THE ACTIVITY
What you need: God’s Story for Me Bible, Bible story stickers
What you say: “We can find true stories in God’s book, the Bible!”

DURING THE ACTIVITY
What you do: Show and read the Bible story from pages 244-249 in the God’s Story for Me Bible. Ask the Bible story review questions. Each time a child answers a question correctly, give the child a sticker.
What you say: “Let’s see how much you remember from our Bible story!”
“The story was about how many of Daniel’s friends?” (three)
“What did the king make for the people to bow and pray to?” (a big golden statue)
“What would happen to anyone who didn’t bow and pray to the king’s statue?”(They would be thrown into a furnace.)
“Did Daniel’s three friends bow and pray to the statue?” (no)
“Did the king throw the friends into the fiery furnace?” (yes)
“After the king threw the three friends into the furnace, he looked in and saw how many people in the furnace?” (four)
“Who was the fourth person?” (an angel)
“Did God protect the three friends?” (yes)

AFTER THE ACTIVITY
What you say: “I love today’s TRUE Bible story, because it reminds me that God is always with me and that God’s got it. Who’s got it?” (God’s got it.)

VERSE VOICES

BEFORE THE ACTIVITY
What you need: no supplies
What you say: “This month our Bible verse says our God is great, mighty, and awesome! We can that He has everything under control.”

DURING THE ACTIVITY
What you do: Say the memory verse and do the motions in front of the children. After showing them once, encourage children to practice the memory verse with you using different voices.
What you say: “I am going to say our memory verse. Everyone watch me! (Demonstrate the memory verse as shown in the sidebar.) Now let’s do it all together! Are you ready? (Say the memory verse with the motions several times.) Now let’s try the verse in some silly voices!”
“Say the verse in a deep voice, like a king!”
“Say the verse in a silly voice, like a jester!”
“Say the verse in a loud voice, like a roaring dragon!”

AFTER THE ACTIVITY
What you say: “Fantastic job, everyone! Our memory verse tells us that God is GREAT, AWESOME, and MIGHTY! God can do anything! God has always got it!”
What you do: Explain to the group children can recite the verse each week to earn a memory verse card for their Wonder! Clubhouse poster!

VERSE PASS

BEFORE THE ACTIVITY
What you need: dragon toy, knight toy
What you say: “This month our Bible verse says our God is great, mighty, and awesome! We can trust He has everything under control.”
DURING THE ACTIVITY
What you do: Give the dragon toy and the knight toy to the children on either side of you. Encourage children to begin passing the toys around the circle in opposite directions. After the toys have been passed a few times, call out, “Stop! Who’s got them?” Encourage the children holding the toys to stand and say the verse together. Repeat until all children have had a chance to say the verse.
AFTER THE ACTIVITY
What you say: “Fantastic job, everyone! Our memory verse tells us that God is GREAT, AWESOME, and MIGHTY! God can do anything! God has always got it!”
What you do: Explain to the group children can recite the verse each week to earn a memory verse card for their Wonder! Clubhouse poster!

YOU CONNECT

CASTLE ADVENTURE STORY

BEFORE THE ACTIVITY
What you need: walking finger puppets, story sheet
What you do: As you give each child a walking finger puppet, make sure children know which finger puppet they have (see picture chart below). Show children how to put two fingers through the holes on the puppet to form the puppet’s “legs.”
What you say: “We’re going to read a story together, but I need your help! Each of you has a finger puppet with a character from the story. When I read about your character, use your finger puppet to act out what’s happening!”

DURING THE ACTIVITY
What you do: Read the story from the story sheet. Encourage children to use their walking finger puppets to act out the story as you read.

AFTER THE ACTIVITY
What you say: “In every situation in the story, the prince saw that God is always with him, no matter what! Whatever situations we face, we can trust God has it under control. Who’s got it?” (God’s got it.)

eKIDZ JOURNAL AND MAIN POINT CARD

BEFORE THE ACTIVITY
What you need: eKidz eGroup prayer journal, pen, sample collectible poster, main point card, glue, Sharpie marker, eKidz eGroup prayer journal
What you say: “God can do great things through us when we learn and live out what the Bible says! Today we learned God is always with us. Let’s think about some of the places God is with us.”

DURING THE ACTIVITY
What you do: Take out your eGroup prayer journal and pen. Write down each child’s name and what they say in the journal. Pray with the group.
What you say: “Just like God was with Shadrach, Meshach, and Abednego even in the fire, God is with you wherever you go, too. Let’s make a list of places. They can be anywhere in the whole wide world because God is always with us! When we pray, we can use our list to thank God for always being with us. When I say your name, think of a place you want to write in our prayer journal. (Write each child’s name and what they say in the journal.)
“Let’s pray together now! Dear God, You are our best friend! No one is great and mighty and awesome like You! No matter where we go, You are there and You can take care of us. You’ve got it! Thank You, God, for being with us at (name the places the children listed). Help (name each child) to trust You and Your plan. We love You, God. In Jesus’ name, amen.”
What you do: Give each child a main point card. Encourage children to color their main point cards as you talk. Show the prizes on the back of the sample Wonder! Clubhouse poster.
What you say: “Each weekend you visit Wonder! Clubhouse you’ll get main point cards to add to your Wonder! Clubhouse poster. Collect six cards and bring your poster back to Quest to receive a special prize! We have some really special Quest animal prizes that we can’t wait to share with you once you bring back your filled poster!
Today’s main point card says, ‘God is always with me.’ I want you to color your main point card now. Add this card to your Wonder! Clubhouse poster at home.”
VIPs AND CHILDREN WHO NEED A NEW WONDER! CLUBHOUSE POSTER: Give the child a poster and glue the main point card on it. Write the child’s name on the front of the poster with the Sharpie marker.

AFTER THE ACTIVITY
What you say: “Make sure to keep your poster in a place you can see it every day to help you remember what we learn in Quest and to spend time with Jesus. Today we learned God is always with us!”
What you do: Take your journal home with you so you can pray for your eGroup children by name throughout the week.

BEAN BAG BALANCE

BEFORE THE ACTIVITY
What you need: bean bags (1 per child)
What you do: Give each child a bean bag and spread children out around the eGroup space. Explain children will try to balance the bean bag on different parts of their body while performing different actions. If the beanbag drops, children have to say the main point, “God is always with me,” and then sit out on the next action.
DURING THE ACTIVITY
What you say:
“Balance your bean bag on top of your head and do three small jumps.”
“Balance your bean bag on your shoulder and spin around two times.”
“Balance your bean bag on the back of your hand and hop on one foot four times.”
“Balance your bean bag on top of your foot and take five steps forward.”
“Balance your bean bag on your knee while I count to seven.”
“Balance your bean bag on your elbow and pat your knee two times.”
“Balance your bean bag on your back while crawling to a different spot.”
“Balance your bean bag on one finger and take three steps forward.”

AFTER THE ACTIVITY
What you say: “Great job, friends! It was tough to control our beanbags sometimes, but God is always in control. Who’s got it?” (God’s got it!)


Quest eGroup Week of April 29

Jesus is #1

Main Point: We can tell others about Jesus
Bible Story: Peter the Rock – Matthew 16:17-18
Memory Verse: “God loved the world so much that He gave His only Son.”
John 3:16

KID CONNECT

HIDDEN PICTURE PAGE

BEFORE THE ACTIVITY
What you need: crayons, hidden picture pages
What you do: Place the crayons in the center of the circle and give each child a hidden picture page.
DURING THE ACTIVITY
What you do: Show children the illustrations along the side of the picture that show the hidden objects to look for. As children color the picture, encourage them to see if they can find any of the hidden objects. If a child finds a hidden object, encourage them to share where it is with the rest of the group and have all children circle it on their hidden picture pages.
AFTER THE ACTIVITY
What you do: Make sure children’s names are on their page and set the pages aside until children are picked up at the end of the worship experience.

GO FISH

BEFORE THE ACTIVITY
What you need: Quest playing cards
What you do: Seat children in a circle. Place three playing cards face down in front of each child. Tell children they can look at their cards, but not to let anyone else see their cards.
DURING THE ACTIVITY
What you do: Explain children are trying to collect pairs of matching cards, and the child with the most matches at the end of the game wins!
Children will take turns trying to get cards to match the cards already in their hand by asking one other child in the circle or by taking a card from the draw pile. A child can ask any other child in the circle, “Do you have a (insert Quest animal) card?” If the other child has the card, he or she must give it to the child who asked. If the other child does not have the card, he or she will say, “Go Fish!” and the child who asked can take a card from the top of the draw pile.
Any time a child has two matching cards, both cards can be placed face-up on the floor. The game ends when all matches have been made. If a child runs out of cards before then, he or she can ask for any card they choose on their next turn. If the draw pile runs out before the game ends, children’s turn will end if the child they asked doesn’t have the requested card. The child with the most matches at the end of the game is the winner!

KID CONNECT

#1

BEFORE THE ACTIVITY
What you need: large die (1)
What you do: Spread children out around the eGroup space. Explain they will follow your instructions and try to be the last child standing. If you roll the numbers 2, 3, 4, 5, or 6, certain children will have to sit down according to the instructions below. Each instruction has multiple options listed; choose a different one each time you roll that number. Any time you roll the number 1, all children can stand back up.

DURING THE ACTIVITY
What you say: “Listen carefully to hear if you should sit down or stay standing. You want to try to be the last person standing. Anytime I roll the number one, we’ll all stand up and cheer, ‘Jesus is#1!’”
If you roll a ‘2’: “If you’re wearing [blue/green/red/pink/yellow/orange/purple], sit down!”
If you roll a ‘3’: “If you have [2/3/4/5/6] people living in your house, sit down!”
If you roll a ‘4’: “If your favorite color is [blue/green/red/pink/yellow/orange/purple], sit down!”
If you roll a ‘5’: “If you’re wearing [tennis shoes/sandals/shoes with laces/fancy shoes/shoes with a TV character], sit down!”
If you roll a ‘6’: “If you [go to preschool/go to kindergarten/go to daycare/stay home with your mom or dad/have a nanny who takes care of you/stay with a grandparent during the day], sit down!”
If you roll a ‘1’: “Everyone stand up and cheer, ‘Jesus is #1!’”
What you do: Continue rolling the die and reading the instructions for each number until one child is left standing. This child is the winner!

GET TO KNOW YOU

THE ONE THING

BEFORE THE ACTIVITY
What you need: large die, leader sheet
What you do: Place the die in the center of the eGroup.
What you say: “This month we’re learning Jesus is the best. He’s #1! Let’s get to know each other better by sharing some of the things we like best.”

DURING THE ACTIVITY
What you do: Explain that after each child introduces themselves, they will roll the die and answer a question. Read aloud one of the questions on the leader sheet that corresponds to the number the child rolled and encourage the child to answer. Continue until all children have been introduced.
After all children are introduced, pass out a Quest animal sticker to each child. Have each child place it next to their name tag.
What you say: “We are the (insert animal name) today! There are two very special rules to remember so we can have the most fun. The rules to follow are:
Be Safe – How can we be safe? (keeping our hands to ourselves, sitting when others are sitting, walking instead of running, following the rules)
Be Kind – How can we be kind? (listening when others are talking, sharing, obeying leaders, sitting on our bottoms so others can see)
If you can obey our special rules and are ready to have fun then put one hand in the center and repeat after me:
I am (allow response)
a (insert group name) (allow response)
I will (allow response)
be kind and safe! (allow response)
On the count of three everyone, say ‘Go (insert animal name)!’
1 . . . 2 . . . 3 . . .
Go (insert group name)!”

AFTER THE ACTIVITY
What you say: “Now that we all know each other and we know the rules, we’re ready to hear a Bible story about Jesus because He is the best!”

BIBLE CONNECT

THE GREAT COMMISSION
MATTHEW 28:19-20

BEFORE THE ACTIVITY
What you need: God’s Story for Me Bible, Bible story stickers
What you say: “We can find true stories in God’s book, the Bible!”

DURING THE ACTIVITY
What you do: Show and read the Bible story from pages 441-442 ONLY (not the entire story) in the God’s Story for Me Bible. Ask the Bible story review questions. Each time a child answers a question correctly, give the child a sticker.
What you say: “Let’s see how much you remember from our Bible story!”
“After Jesus came back to life, how many more days did He visit His friends?” (40)
“Did he tell His friends to wait in Jerusalem or Bethlehem?” (Jerusalem)
“Who did Jesus promise to send to help His friends?” (the Holy Spirit)
“Where was Jesus going to return to?” (Heaven)
“Did Jesus say He was leaving forever, or did He promise to always be with His friends?” (He promised to always be with them.)
“Did Jesus want His friends to tell people the good news that He loves them or keep it to themselves?” (tell people)

AFTER THE ACTIVITY
What you say: “Great job, everyone! Did you know that God wants everyone all over the world to know about Jesus? It’s true. Jesus is the best. And we can tell others around us that, too. Who is the best?” (Jesus is the best!)

BIBLE CONNECT

VERSE VOICES

BEFORE THE ACTIVITY
What you need: no supplies
What you say: “Our Bible verse says God loves us so much that He gave His only Son to save us! Let’s practice our verse together!”

DURING THE ACTIVITY
What you do: Say the memory verse and do the motions in front of the children. After showing them once, encourage children to practice the memory verse with you using different voices.
What you say: “I am going to say our memory verse. Everyone watch me! (Demonstrate the memory verse as shown in the sidebar.) Now let’s do it all together! Are you ready? (Say the memory verse with the motions several times.) Now let’s try the verse in some silly voices! Say the verse in your best [loud/quiet/silly/squeaky] voice!”

AFTER THE ACTIVITY
What you say: “You guys are the best at saying your verse in different voices! But our memory verse tells us Jesus is the very best because God sent Him to save us!”
What you do: Explain this is the last week children can recite this verse to earn a memory verse card for their collectible poster! Allow children an opportunity to recite the verse by themselves. Give any child who recites the verse by themselves a memory verse card. Mark the “MV” box by that child’s name on your check-in sheet.

VERSE CORNERS

BEFORE THE ACTIVITY
What you need: Quest playing cards, large die
What you do: Take one of each of the following cards from the deck of cards: a 2, 3, 4, 5, and 6. Spread these cards out around the edge of the eGroup space.
What you say: “Our Bible verse says God loves us so much that He gave His only Son to save us! Let’s practice our verse together!”
DURING THE ACTIVITY
What you do: Say the memory verse and do the motions in front of the children. After practicing together, explain children will play “Verse Corners” to practice the memory verse. There are five different corners around the eGroup space marked with the playing cards. Each child will choose a playing card to stand behind. When you roll the die, any children standing behind the card with that number will say the verse together. Children will then choose a new card to stand behind and you will roll the die again. Repeat until all children have had the opportunity to say the verse.
AFTER THE ACTIVITY
What you say: “Our memory verse tells us Jesus is the very best because God sent Him to save us!”
What you do: Explain this is the last week children can recite this verse to earn a memory verse card for their collectible poster! Allow children an opportunity to recite the verse by themselves. Give any child who recites the verse by themselves a memory verse card. Mark the “MV” box by that child’s name on your check-in sheet.

YOU CONNECT

I CAN TELL

BEFORE THE ACTIVITY
What you need: neighborhood map (1), neighborhood people (12), leader sheet
What you do: Place the neighborhood map in the center of the eGroup and divide the neighborhood people among the children so each child has at least one person. If a child has more than one, make sure they show different neighborhood people on each card.
What you say: “Jesus asked His friends to tell everyone about His love for them, and we can tell people about Jesus, too! Let’s think about some people we can tell.”

DURING THE ACTIVITY
What you do: Read a prompt from the leader sheet and encourage children to lay their neighborhood people on the neighborhood map as directed.

AFTER THE ACTIVITY
What you say: “We see people every day who need to know about Jesus, and we can tell them. It’s fun to tell people about Jesus because He is the best! Who is the best?” (Jesus is the best!)

YOU CONNECT

eKIDZ JOURNAL AND COLLECTIBLE

BEFORE THE ACTIVITY
What you need: eKidz eGroup prayer journal, pen, sample collectible poster, main point card, glue, Sharpie marker, eKidz eGroup prayer journal
What you say: “God can do great things through us when we learn and live out what the Bible says! Today we learned we can tell others about Jesus. Everywhere we go, there are people who need to hear about Jesus. Let’s think about some places we can look for people to tell about Him!”

DURING THE ACTIVITY
What you do: Take out your eGroup prayer journal and pen. Write down each child’s name and what they say in the journal. Pray with the group.
What you say: “ I want you to think about a place you go a lot where you could find someone to tell about Jesus. When I say your name, tell me a place where you will find someone to tell about Jesus. I’ll write down what you say and we can use our list when we pray. (Write each child’s name and what they say in the journal.)
“Let’s pray and ask God to give us the courage to do what Jesus told us to do and tell everyone everywhere He loves them. Dear God, thank You for loving us so much that You gave us Jesus to be our friend forever. Thank You that Jesus made a way for us to be with You forever. Please give (name each child) and myself the courage to tell everyone everywhere that Jesus loves them and wants to be their friend forever. Jesus really is the best and we want the whole world to know! We love You, God. In Jesus’ name, amen.”
What you do: Give each child a main point card. Encourage children to color their main point cards as you talk. Show the prizes on the back of the sample collectible poster.
What you say: “Each weekend you visit Wonder! Clubhouse you’ll get main point cards to add to your collectible poster. Collect six cards and bring your poster back to Quest to receive a special prize! We have some really special Quest animal prizes that we can’t wait to share with you once you bring back your filled poster!
Today’s main point card says, ‘We can tell others about Jesus.’ I want you to color your main point card now. Add this card to your collectible poster at home.”
VIPs AND CHILDREN WHO NEED A NEW COLLECTIBLE POSTER: Give the child a collectible poster and glue the main point card on their poster. Write the child’s name on the front of the poster with the Sharpie marker.

AFTER THE ACTIVITY
What you say: “Make sure to keep your poster in a place you can see it every day to help you remember what we learn in Quest and to spend time with Jesus. Today we learned we can tell others about Jesus!”
What you do: Take your journal home with you so you can pray for your eGroup children by name throughout the week.

YOU CONNECT

OLLIE SAYS

BEFORE THE ACTIVITY
What you need: no supplies
What you do: Spread children out around the eGroup space. Explain children will follow your instructions anytime you start them with “Ollie says,” but if you don’t say it, they should freeze. Children should keep doing the action until you give the next instruction. If a child follows the instruction when you haven’t said, “Ollie says,” he or she will sit down for the next two instructions.
DURING THE ACTIVITY
What you say:
“Ollie says to hop on ONE foot.”
“Ollie says to wave ONE arm in the air in giant circles.”
“Ollie says to clap using just ONE finger on each hand.”
“Stomp ONE foot as loudly as you can.”
“Ollie says to stand on ONE foot and hold the other leg in front of you.”
“Ollie says to pat the floor with ONE hand.”
“Move ONE of your arms in a tiny circle.”
“Do a push-up with ONE arm.”
“Ollie says to pretend to climb ONE big mountain.”
“Ollie says to wave ONE elbow back and forth.”
“Ollie says to spin in a circle on ONE leg.”
“Shake your head ONE time.”
“Ollie says to high five the friends around you only using ONE thumb.”
“Ollie says to make circles on the floor with ONE foot.”
“Sit down on the floor with ONE leg still in the air.”

AFTER THE ACTIVITY
What you say: “You all did such a great job listening. Give your friends ONE big thumbs up!”


Quest eGroup Week of April 22

Jesus is #1

Main Point: Jesus made the church to do great things.
Bible Story: Peter the Rock – Matthew 16:17-18
Memory Verse: “God loved the world so much that He gave His only Son.”
John 3:16

Kid Connect

HIDDEN PICTURE PAGE

BEFORE THE ACTIVITY

What you need: crayons, hidden picture pages

What you do: Place the crayons in the center of the circle and give each child a hidden picture page.

DURING THE ACTIVITY

What you do: Show children the illustrations along the side of the picture that show the hidden objects to look for. As children color the picture, encourage them to see if they can find any of the hidden objects. If a child finds a hidden object, encourage them to share where it is with the rest of the group and have all children circle it on their hidden picture pages.

AFTER THE ACTIVITY

What you do: Make sure children’s names are on their page and set the pages aside until children are picked up at the end of the worship experience.

GO FISH

BEFORE THE ACTIVITY

What you need: Quest playing cards

What you do: Seat children in a circle. Place three playing cards face down in front of each child. Tell children they can look at their cards, but not to let anyone else see their cards.

DURING THE ACTIVITY

What you do: Explain children are trying to collect pairs of matching cards, and the child with the most matches at the end of the game wins!

Children will take turns trying to get cards to match the cards already in their hand by asking one other child in the circle or by taking a card from the draw pile. A child can ask any other child in the circle, “Do you have a (insert Quest animal) card?” If the other child has the card, he or she must give it to the child who asked. If the other child does not have the card, he or she will say, “Go Fish!” and the child who asked can take a card from the top of the draw pile.

Any time a child has two matching cards, both cards can be placed face-up on the floor. The game ends when all matches have been made. If a child runs out of cards before then, he or she can ask for any card they choose on their next turn. If the draw pile runs out before the game ends, children’s turn will end if the child they asked doesn’t have the requested card. The child with the most matches at the end of the game is the winner!

#1

BEFORE THE ACTIVITY

What you need: large die (1)

What you do: Spread children out around the eGroup space. Explain they will follow your instructions and try to be the last child standing. If you roll the numbers 2, 3, 4, 5, or 6, certain children will have to sit down according to the instructions below. Each instruction has multiple options listed; choose a different one each time you roll that number. Any time you roll the number 1, all children can stand back up.

DURING THE ACTIVITY

What you say: “Listen carefully to hear if you should sit down or stay standing. You want to try to be the last person standing. Anytime I roll the number one, we’ll all stand up and cheer, ‘Jesus is#1!’”

  • If you roll a ‘2’: “If you’re wearing [blue/green/red/pink/yellow/orange/purple], sit down!”
  • If you roll a ‘3’: “If you have [2/3/4/5/6] people living in your house, sit down!”
  • If you roll a ‘4’: “If your favorite color is [blue/green/red/pink/yellow/orange/purple], sit down!”
  • If you roll a ‘5’: “If you’re wearing [tennis shoes/sandals/shoes with laces/fancy shoes/shoes with a TV character], sit down!”
  • If you roll a ‘6’: “If you [go to preschool/go to kindergarten/go to daycare/stay home with your mom or dad/have a nanny who takes care of you/stay with a grandparent during the day], sit down!”
  • If you roll a ‘1’: “Everyone stand up and cheer, ‘Jesus is #1!’”

What you do: Continue rolling the die and reading the instructions for each number until one child is left standing. This child is the winner!

Get to Know You

THE ONE THING

BEFORE THE ACTIVITY

What you need: large die, leader sheet

What you do: Place the die in the center of the eGroup.

What you say: “This month we’re learning Jesus is the best. He’s #1! Let’s get to know each other better by sharing some of the things we like best.”

DURING THE ACTIVITY

What you do: Explain that after each child introduces themselves, they will roll the die and answer a question. Read aloud one of the questions on the leader sheet that corresponds to the number the child rolled and encourage the child to answer. Continue until all children have been introduced.

After all children are introduced, pass out a Quest animal sticker to each child. Have each child place it next to their name tag.

What you say: “We are the (insert animal name) today! There are two very special rules to remember so we can have the most fun. The rules to follow are:

  1. Be Safe – How can we be safe? (keeping our hands to ourselves, sitting when others are sitting, walking instead of running, following the rules)  
  2. Be Kind – How can we be kind? (listening when others are talking, sharing, obeying leaders, sitting on our bottoms so others can see)

 

If you can obey our special rules and are ready to have fun then put one hand in the center and repeat after me:

I am (allow response)

a (insert group name) (allow response)

I will (allow response)

be kind and safe! (allow response)

On the count of three everyone, say ‘Go (insert animal name)!’

1 . . . 2 . . . 3 . . .

Go (insert group name)!”

AFTER THE ACTIVITY

What you say: “Now that we all know each other and we know the rules, we’re ready to hear a Bible story about Jesus because He is the best!”

Bible Connect

PETER THE ROCK

MATTHEW 16:17-18

BEFORE THE ACTIVITY

What you need: Bible story cards, Bible story stickers

What you say: “We can find true stories in God’s book, the Bible!”

DURING THE ACTIVITY

What you do: Show and read the Bible story from the Bible story cards. Ask the Bible story review questions. Each time a child answers a question correctly, give the child a sticker.

What you say: “Let’s see how much you remember from our Bible story!”

  1. “Did this story happen before or after Jesus died and came back to life?” (after)
  2. “Who did Jesus share an important secret with?” (Peter)
  3. “What did Jesus choose Peter to do?” (build the Church) 
  4. “When Jesus talked about Peter building the Church, was He talking about a building or a group of people?” (a group of people)
  5. “Did Peter tell other people about Jesus?” (yes)
  6. “Did Peter tell a few people or a lot of people?” (a lot of people)
  7. “Did the people Peter told about Jesus tell other people about Jesus, too?” (yes)

AFTER THE ACTIVITY

What you say: “Jesus chose Peter to start the Church, and He wants the Church to work together to do great things! When the Church works together, we can help everyone know Jesus is the best! Who is the best?” (Jesus is the best!)

VERSE VOICES

BEFORE THE ACTIVITY

What you need: no supplies

What you say: “Our Bible verse says God loves us so much that He gave His only Son to save us! Let’s practice our verse together!”

DURING THE ACTIVITY

What you do: Say the memory verse and do the motions in front of the children. After showing them once, encourage children to practice the memory verse with you using different voices.

What you say: “I am going to say our memory verse. Everyone watch me! (Demonstrate the memory verse as shown in the sidebar.) Now let’s do it all together! Are you ready? (Say the memory verse with the motions several times.) Now let’s try the verse in some silly voices! Say the verse in your best [loud/quiet/silly/squeaky] voice!”

AFTER THE ACTIVITY

What you say: “You guys are the best at saying your verse in different voices! But our memory verse tells us Jesus is the very best because God sent Him to save us!”

What you do: Explain to the group children can recite the verse each week to earn a memory verse card for their collectible poster! Allow children an opportunity to recite the verse by themselves. Give any child who recites the verse by themselves a memory verse card. Mark the “MV” box by that child’s name on your check-in sheet.

VERSE CORNERS

BEFORE THE ACTIVITY

What you need: Quest playing cards, large die

What you do: Take one of each of the following cards from the deck of cards: a 2, 3, 4, 5, and 6. Spread these cards out around the edge of the eGroup space.

What you say: “Our Bible verse says God loves us so much that He gave His only Son to save us! Let’s practice our verse together!”

DURING THE ACTIVITY

What you do: Say the memory verse and do the motions in front of the children. After practicing together, explain children will play “Verse Corners” to practice the memory verse. There are five different corners around the eGroup space marked with the playing cards. Each child will choose a playing card to stand behind. When you roll the die, any children standing behind the card with that number will say the verse together. Children will then choose a new card to stand behind and you will roll the die again. Repeat until all children have had the opportunity to say the verse.

AFTER THE ACTIVITY

What you say: “Our memory verse tells us Jesus is the very best because God sent Him to save us!”

What you do: Explain to the group children can recite the verse each week to earn a memory verse card for their collectible poster! Allow children an opportunity to recite the verse by themselves. Give any child who recites the verse by themselves a memory verse card. Mark the “MV” box by that child’s name on your check-in sheet.

You Connect

GREAT THINGS

BEFORE THE ACTIVITY

What you need: matching cards (12), leader sheet

What you do: Place the matching cards facedown in the center of the eGroup, forming a four-by-three grid.

What you say: “In today’s Bible story, Peter began building the Church. Jesus wants the Church to do great things! Let’s think about some of the great things the Church can do when we work together.”

DURING THE ACTIVITY

What you do: Ask a child to turn over two cards. If the cards match, hand the match to the child. Read the prompt for that picture from the leader sheet and encourage children to respond. If the cards do not match, turn the cards back over in the same spots and ask the next child to turn two cards over. Repeat until all matches have been made and all prompts have been read.

AFTER THE ACTIVITY

What you say: “The Church can do so many great things! The most important thing the Church can do is tell everyone how awesome Jesus is. Who is the best?” (Jesus is the best!)

eKIDZ JOURNAL AND COLLECTIBLE

BEFORE THE ACTIVITY

What you need: eKidz eGroup prayer journal, pen, sample collectible poster, main point card, glue, Sharpie marker, eKidz eGroup prayer journal

What you say: “God can do great things through us when we learn and live out what the Bible says! Today we learned Jesus made the church to do great things. One of the greatest things the church does is tell people about Jesus. Let’s think about some people we can tell about Jesus!”

DURING THE ACTIVITY

What you do: Take out your eGroup prayer journal and pen. Write down each child’s name and what they say in the journal. Pray with the group.

What you say: “ We’re going to make a list of people we want to tell about Jesus. Telling people about Jesus is how the Church grows and how more people learn Jesus is the best! When I say your name tell me a person you want to tell about Jesus. I’ll write down what you say and we can use our list when we pray. (Write each child’s name and what they say in the journal.)

“These are great ideas, everyone. Let’s close our eyes and talk to God. We can ask God to help us do these things. Dear God, thank You for giving us Jesus to be our friend forever. Thank You that He is building His Church and we get to be a part of it. Help us to tell everyone we know about Jesus and His love for them. Help [child’s name] tell [name of person they listed] that Jesus is the best. (Repeat for each child.) We want everyone to know that Jesus is the best! We love You, God. In Jesus’ name, amen.”

What you do: Give each child a main point card. Encourage children to color their main point cards as you talk. Show the prizes on the back of the sample collectible poster.

What you say: “Each weekend you visit Wonder! Clubhouse you’ll get main point cards to add to your collectible poster. Collect six cards and bring your poster back to Quest to receive a special prize! We have some really special Quest animal prizes that we can’t wait to share with you once you bring back your filled poster!

Today’s main point card says, ‘Jesus made the church to do great things.’ I want you to color your main point card now. Add this card to your collectible poster at home.

VIPs AND CHILDREN WHO NEED A NEW COLLECTIBLE POSTER: Give the child a collectible poster and glue the main point card on their poster. Write the child’s name on the front of the poster with the Sharpie marker.

AFTER THE ACTIVITY

What you say: “Make sure to keep your poster in a place you can see it every day to help you remember what we learn in Quest and to spend time with Jesus. Today we learned Jesus made the church to do great things!”

What you do: Take your journal home with you so you can pray for your eGroup children by name throughout the week.

OLLIE SAYS

BEFORE THE ACTIVITY

What you need: no supplies

What you do: Spread children out around the eGroup space. Explain children will follow your instructions anytime you start them with “Ollie says,” but if you don’t say it, they should freeze. Children should keep doing the action until you give the next instruction. If a child follows the instruction when you haven’t said, “Ollie says,” he or she will sit down for the next two instructions.

DURING THE ACTIVITY

What you say:

  • “Ollie says to hop on ONE foot.”
  • “Ollie says to wave ONE arm in the air in giant circles.”
  • “Ollie says to clap using just ONE finger on each hand.”
  • “Stomp ONE foot as loudly as you can.”
  • “Ollie says to stand on ONE foot and hold the other leg in front of you.”
  • “Ollie says to pat the floor with ONE hand.”
  • “Move ONE of your arms in a tiny circle.”
  • “Do a push-up with ONE arm.”
  • “Ollie says to pretend to climb ONE big mountain.”
  • “Ollie says to wave ONE elbow back and forth.”
  • “Ollie says to spin in a circle on ONE leg.”
  • “Shake your head ONE time.”
  • “Ollie says to high five the friends around you only using ONE thumb.”
  • “Ollie says to make circles on the floor with ONE foot.”
  • “Sit down on the floor with ONE leg still in the air.”

AFTER THE ACTIVITY

What you say: “You all did such a great job listening. Give your friends ONE big thumbs up!”

Dismissal

#1

BEFORE THE ACTIVITY

What you need: large die (1)

What you do: Spread children out around the eGroup space. Explain they will follow your instructions and try to be the last child standing. If you roll the numbers 2, 3, 4, 5, or 6, certain children will have to sit down according to the instructions below. Each instruction has multiple options listed; choose a different one each time you roll that number. Any time you roll the number 1, all children can stand back up.

DURING THE ACTIVITY

What you say: “Listen carefully to hear if you should sit down or stay standing. You want to try to be the last person standing. Any time I roll the number one, we’ll all stand up and cheer, ‘Jesus is#1!’”

  • If you roll a ‘2’: “If you’re wearing [blue/green/red/pink/yellow/orange/purple], sit down!”
  • If you roll a ‘3’: “If you have [2/3/4/5/6] people living in your house, sit down!”
  • If you roll a ‘4’: “If your favorite color is [blue/green/red/pink/yellow/orange/purple], sit down!”
  • If you roll a ‘5’: “If you’re wearing [tennis shoes/sandals/shoes with laces/fancy shoes/shoes with a TV character], sit down!”
  • If you roll a ‘6’: “If you [go to preschool/go to kindergarten/go to daycare/stay home with your mom or dad/have a nanny who takes care of you/stay with a grandparent during the day], sit down!”
  • If you roll a ‘1’: “Everyone stand up and cheer, ‘Jesus is #1!’”

 

What you do: Continue rolling the die and reading the instructions for each number until one child is left standing. This child is the winner!