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Motion eGroup: May 9/10

FIND3RS: The Mask of Monodios

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WEEK 2

 

ENDURANCE

Sticking with what you started even when it gets tough.

MAIN POINT

I should stick with it because it’s worth it.

MEMORY VERSE: GALATIANS 6:9 (NIV)

Let us not become weary in doing good,
for at the proper time we will reap a harvest if we do not give up.

BIBLE STORY

Paul’s Mission
Acts 27:1-28:30

STORY FOCUS

Some Were Convinced
Acts 28:24

ENGAGE

ENGAGE starts 20 minutes before the worship experience begins.

ENGAGE
Engage is a time to welcome kids to your eGroup with a fun activity to help them feel comfortable and get to know each other. Start by introducing yourself and welcoming kids to the eGroup. Ask them about their week and interests. Once you have five to six kids begin the Engage activity.

TIME
20 MINUTES

STICK WITH IT

SUPPLIES
STICKS (2 SETS PER eGROUP)

pick up sticks

 

 

 

SAY: “This series we are learning about endurance. Endurance is sticking with what you start even when it gets tough. Let’s test our endurance with this week’s version of Stick With It!

DO:

  • The object of the game is to pick up all of your team’s color sticks from the pile.
  • Have kids play in groups of no larger than eight. For large eGroups, start a second game with the second set of sticks.
  • Give each group a set of sticks. Make sure each set of sticks has an equal amount of each color by removing sticks as necessary.
  • Within each group make four teams based on color of sticks: a red team, a blue team, a green team, an orange team, and a purple team. Kids do not have to sit together in teams.
  • To begin the game, pile the sticks on top of each other so they overlap. The more tangled the sticks, the more difficult the game will be.
  • Kids will take turns removing a single stick of their team’s color from the pile without moving another stick.
  • If another stick moves while attempting to remove a stick, the kid loses their turn and the next kid takes a turn.
  • When a kid successfully removes a stick of their team’s color, they can choose to try to take a second stick of their team’s color. If they can remove a second stick successfully they can take a stick from another team put it back into the pile.
  • The game is over when the first team has removed all of their team’s color sticks from the pile.
  • Play again as time allows.

MODIFICATION FOR OLDER KIDS: Older kids can only use one hand to pull a stick from the pile.

 

CONNECT

ONCE THE WORSHIP EXPERIENCE BEGINS (5:00, 9:30, 11:30)

CONNECT

Connect is a time for kids to connect with their eGroup leader. Participate and have fun with your eGroup. Learn the names of your eGroup kids and try to learn something about each one. Let them learn about you!

SUGGESTED TIME

7-8 MINUTES

SUPPLIES
STICKS
pick up sticks

 

 

 

 

 

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SAY: “Welcome to eGroup! My name is _______ and I’m your eGroup leader! As an eGroup we will hang out together during Motion, hear stories from the Bible, play games, and learn what it means to live for Jesus!

This is the second weekend of FIND3RS. Through the Finders new mystery we’ll learn a lot about endurance, sticking with what you started even when it gets tough. Before we talk more about the series and what we’ll learn today, let’s get to know each other.”

DO: 

  • Have kids choose a stick from the pile. eGroup Leaders should choose a stick, too.
  • Have kids find someone else in the group who chose the same color stick.
  • Once everyone has a partner, have them introduce themselves to each other and share a chore they do at home.
  • Stop any kids from playing with the sticks in a dangerous way (throwing, poking, etc.) during this activity.
  • Have kids find a different kid with the same color stick and repeat.
  • After kids have had a turn to share a few times, collect the sticks.

SAY: “Does anyone like doing chores? (Allow kids to respond.) We may not like doing chores all of the time but doing chores helps your family. You do them because it’s worth it to help them. Today, we’ll learn when we start something, we don’t give up because it’s tough or we don’t like it. We should stick with it because it’s worth it!”

DO, AS TIME ALLOWS: Have kids sit in a circle. Ask a question and have kids share their response.

  • What is something you may do every day but you don’t always like to do? (Brush your teeth. Eat vegetables. Do your homework. Go to bed on time.)
  • Why is it worth doing those things?

 TRANSITION TO LARGE GROUP

 BRING IT! CHALLENGE

OVERVIEW: During FIND3RS, kids will collect trading cards! Kids will earn three cards for attending Motion each week and earn prizes for collecting different combinations of cards. Kids will have time to trade cards during Large Group. The will be a Robber Rule in eGroup. If you see cards out during eGroup, you get to collect from the child who has their cards out at the wrong time to add to your collection.

TIME: 

7-8 MINUTES

SUPPLIES
RULES CARD, TRADING CARD RELEASE POSTER, TRADING CARD PRIZE POSTER, FIND3RS ARTIFACT FILE, SHARPIE, MEMORY VERSE CARD

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SAY: “With a new Finders series brings a whole new set of Finders trading cards! You’ll receive three cards each week just for attending Motion. You’ll get today’s pack on the way back to Large Group!”

DO:

  • Go over trading card rules and give VIP and kids new to series a rules card.
  • Go over card release dates using the Trading Card Release Poster.
  • Go over prizes for different combinations using the Trading Card Prize Poster. EXPLAIN kids can only get all of the prizes if they collect ALL of the cards. Otherwise they can only choose one prize based on the combination of cards they have collected.
  • Tell the kids they’ll have time to trade in Large Group and to bring back their cards every week so they can collect and trade.
  • Explain the ROBBER RULE. Cards can only be out during Bring It! and card trading time in Large Group. If you see them out an any other time, you get to take a card from their collection.

SAY: “All great finders collect their findings and discoveries. This series, you’ll collect your cards and findings about endurance during eGroup using this FIND3RS Artifact File! Who brought theirs back? (Celebrate the kids who brought them back.) If it’s your first weekend during the series, I’ll give you a FIND3RS Artifact File right now! Make sure to bring your FIND3RS Artifact File back to Motion every weekend of the series.”

DO: Pass out FIND3RS Artifact Files VIP kids and kids new to series. Have kids write their names on their FIND3RS Artifact File with a sharpie.

SAY: “I have one more Bring It! prize to tell you about. If you say the series memory verse the last week of the series, June 6/7, you will earn the memory verse prize. Our verse this series is Galatians 6:9. It reminds us to not give up when things get tough, because the hard work is worth it when we accomplish our goal! Let’s practice!” Have kids repeat the words and motions after you. Then give VIP kids and kids new to series a memory verse card to practice at home.

Let us not become weary (wave pointer finger back and forth)  in doing good, (thumbs up)
for at the proper time (point to wrist)  we will reap a harvest (hold arms out)
if we do not give up. (point up)  Galatians 6:9 (hold up six, then nine fingers)

GROW

PAUL’S MISSION | SOME WERE CONVINCED

ACTS 27:1-28:30 | ACTS 28:24

SUGGESTED TIME

7-8 MINUTES

SUPPLIES
BIBLES, eGROUP TIMELINE, BIBLE STORY ARTIFACT (PEOPLE), FIND3RS ARTIFACT FILE

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SAY: “The Finders were busy working on a to-do list to help Dani’s dad, Mr. Williams, get ready for the opening night of the exhibit. Zack and Hannah were having a hard time sticking with it, because the work wasn’t fun and they weren’t solving any mysteries. Sometimes, even when something is hard or we don’t want to do it, we need to push through and stick with it because it’s worth it. In this case Hannah and Zack should have stuck with it because they said they would help Mr. Williams.

Today we’ll read about Paul again and see how he stuck with what he started because it was worth it. Last week we read about Paul’s mission. (Review eGroup timeline.) Wherever he went, he wanted to tell as many people as he could about Jesus. Paul didn’t give up when things didn’t go his way (point out snake sticker on timeline). Lots of tough things happened to Paul but he stuck with it! Let’s see why sticking with it was worth it to Paul. Open your Bibles to Acts 28:24.”

DO:

  • Help kids find Acts 28:24 in their Bible.
  • NOTE: This may take time but it helps kids learn skills for reading the Bible on their own.
  • Read Acts 28:24 from the Bible. Kids can read along in their Bibles.

SAY: “Why was it worth it for Paul to stick with it? (Allow kids to respond.) Because Paul knew sticking with it was important, people learned about Jesus! If Paul had given up those people may not have become believers. Even when things were tough, sticking with it was worth it!”

DO: Put the Bible story artifact sticker on the eGroup timeline in the week 2 spot.

SAY: “During this series, we’re collecting artifacts to help us remember how we can stick with it even when things get tough. Paul’s mission was to stick with it and tell others about Jesus. Here is today’s Bible story artifact. What does this artifact remind us of Paul’s endurance? (Allow kids to respond.) People believed in Jesus because Paul chose to stick with it.

Everyone, get our your FIND3RS Artifact File so you can collect your Bible story artifact. Put the artifact sticker on the outside of your FIND3RS Artifact File.”

DO: Give kids the Bible story artifact sticker to put on the outside of their FIND3RS Artifact File. If kids forgot to bring back their FIND3RS Artifact File have them put the artifact sticker on their shirt.

GROW

IT’S WORTH IT

DISCUSSION ACTIVITY

SUGGESTED TIME

10-12 MINUTES

SUPPLIES
PAPER, PENS, SCENARIO CARDS (1 SET OF FOUR PER eGROUP), ENDURANCE ARTIFACT STICKERS (THUMBS UP), FIND3RS ARTIFACT FILE

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SAY: “Things worth learning, doing, or accomplishing require we stick with it when things get tough. Things which are worth it take work. We’ve got to push through it so we see the worth. Let’s find how we can have endurance in our own lives. Today, you’ll work in teams to find why it’s worth sticking with the scenario I give your team.”

DO: 

  • Split kids into four teams. Give each kid on the team a piece of paper and a pen. Have them fold the paper in half and draw a line down the middle.
  • Give each team a scenario card. (Scenarios listed below. For younger kids, read the scenarios from the card to each team.)
  • Give them three minutes to discuss the scenario and draw the two outcomes. One side of the paper they’ll draw what would happen if the kid in the scenario sticks with it, the second side of the paper they’ll draw what would if they don’t stick with it.
  • Let each team spend two minutes sharing. Each time ask, “Why is sticking with it worth it?”

DISCUSSION SCENARIOS:

  • Sarah likes gymnastics and wants a spot on the competitive team. She’ll have to practice four days a week in order to make the team. Should she stick with it?
  • Marcus enjoys coming to Motion and learning about Jesus. He likes the challenge of learning the memory verse every series. He is having a hard time learning the memory verse for FIND3RS. Should he stick with it?
  • Kara wants to do better on her math test next week. She asks her teacher for help. Her teacher gives her extra math problems for homework to help her prepare for the test. Should she stick with it?
  • Caleb, Hannah, and Zack don’t want to help Dani and the rest of The Finders do the museum chores for Mr. Williams. If there isn’t a mystery involved, they don’t want to do it. Should they stick with it?

SAY: “When you feel like giving up, remember, it’s worth it to stick with it! Pray for strength to keep going and push through the tough times. You’ve earned your endurance artifact! This artifact will remind you to stick with it because it’s worth it!”

DO: Give kids the endurance artifact sticker. Have them place it on the outside of their FIND3RS Artifact File. If kids forgot to bring back their FIND3RS Artifact File have them put the artifact sticker on their shirt.

GROW

WORTH THE WORK

PRAYER AND GAME ACTIVITY

SUGGESTED TIME

8-10 MINUTES

SUPPLIES
eKIDZ PRAYER JOURNAL, SECRET CODE TO-DO LIST (4 PER eGROUP), PENS, CANDY, GAME ARTIFACT (STICK “WITH IT”), FIND3RS ARTIFACT FILE

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SAY: “Before we begin our last activity, let’s pray together.”

DO: Take prayer requests and write them down in your eKidz prayer journal so you can pray for your eGroup kids during the week. Encourage kids to share one or two prayer requests. Invite kids to pray with you if they want.

SUGGESTED PRAYER: “Dear God, please give us endurance to stick with what we start even when it’s tough. Help us to remember the work is worth it! We love You! In Jesus’ name, amen.”

SAY: “In today’s episode The Finders were working on a to-do list to help get things ready for the exhibit at the museum. I’ve got a to-do list for you to complete, too! The only problem, it is parts of it are written in a secret code. You’ll have to work with your teams and use the decoder to find out what each item on the list is before you can do it! Good luck and don’t give up! Finishing will be worth it!”

DO:

  • Split kids into three teams (four for Larger eGroups). Each group should have three to four kids.
  • Give each team a secret code to-do list and a pen.
  • Kids will complete as many items from the list as they can.
  • After time is up, give the members of each team a piece of candy for working on/completing their to-do list.

SAY: “Great job sticking with it! Here’s your game artifact sticker! Remember to stick with what you start because it’s worth it.”

DO: Give kids a game artifact sticker to put on the outside of their FIND3RS Artifact File. If kids forgot to bring back their FIND3RS Artifact File have them put the artifact sticker on their shirt.