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Quest eG :: August 1/2

CAMP WANNASTAY

MAIN POINT

Leaders
(thumbs to chest)
do what’s right!
(hands out, palms up)

BIBLE STORY

Nehemiah Rebuilds The Walls
Nehemiah 1-3; 4:1-6; 6:15-16, 12:27, 42

MEMORY VERSE

Remember your leaders (point to head and say “bing”)
who taught you the word of God. (open hands like a book)
Think of all the good (two thumbs up)
that has come from their lives, (spread arms wide)
and follow the example (cup hands around mouth while whispering)
of their faith. (shout and pump fist in air)
Hebrews 13:7 (open hands like a book)

KID CONNECT

WHAT IS KID CONNECT?
Kid Connect is all about eGROUP CONNECTIONS: for you to make connections with the kids and for the kids to make connections with each other. Activities are listed in the order they are to be completed. It’s okay if you don’t complete all the activities – some activities will work better for your group than others. Begin Kid Connect when doors open. KID CONNECT ENDS WHEN THE WORSHIP EXPERIENCE BEGINS.

Words in italics, whether on lessons or in handouts, are meant to be said out loud to your group.  Anything not in italics is an instruction that does not necessarily need to be read aloud.

CAMP PACKING LIST
COLORING ACTIVITY

SUGGESTED TIME
8-10 MINUTES

SUPPLIES
crayons, camp packing list (1 per child), camp packing list cards, camp die

WELCOME children to your group. Let them know how happy you are they are in Quest and how much fun we are going to have today!

SAY: Today we are headed to Camp Wannastay to learn how we can be leaders who set an example for others in everything we say and do! But before we go to camp, we have to PACK our bags!

PLACE crayons in the center of the circle and GIVE each child a camp packing listINSTRUCT children to color the camp packing list

AFTER children have colored the camp packing listGIVE one child the camp dieEXPLAIN children will ROLL the camp die to determine which items to pack for camp. Children will ROLL the camp die and on his or her camp packing list CIRCLE the item rolled. CONTINUE for four rounds.

EXTENSION ACTIVITIES

  • For younger groups: After children have colored their camp packing list, roll the camp die and the entire group will circle the item rolled.
  • Turn the coloring activity into a game. Have children take turns rolling the camp die to determine which camp item to color. Children will compete to be the first to color all the camp items on their page.

KID CONNECT

BUG HUNT
GAME ACTIVITY

SUGGESTED TIME
8-10 MINUTES

SUPPLIES
camp packing list, bug cards (8), bug net (2), leader cards (16), bug stickers

SAY: There are a few things left on our camp packing list we need to pack. What do we still need to collect? (bugs)

EXPLAIN children are going to CATCH the bugs needed for their camp packing list.

LAY the bug cards face up in the center of the circle and GIVE two children a bug net.

HOLD UP a leader card so the two children can see the bug shown on the leader card. The first child to catch the bug card with their bug net will collect this bug sticker and add it to their camp packing list.

AFTER a child has collected a bug stickerGIVE two different children the bug nets and HOLD UP another leader cardGIVE a bug sticker to the child who swatted the bug card first.

CONTINUE as time allows.

NOTE: Collect the camp packing lists after Bug Hunt. This will cut down on distractions and allow children to focus on the next activity. If children would like take their camp packing list home, pass it out during Dismissal.

KID CONNECT

TO THE CAR
ENERGIZER ACTIVITY

SUGGESTED TIME
5-10 MINUTES

SUPPLIES
game board, game pieces (12), camp cards

SAY: You have collected all the camp items for Camp Wannastay and there’s one thing left to do – load up the car and head to camp!

PLACE the game board and camp cards in the center of the group. GIVE each child a game piece and TELL children to place their game piece on the START space.

EXPLAIN children will work to get their camp bag to the car.

CHOOSE one child to go first. The child will ROLL the die and move the corresponding number of spaces. If the space has the Camp Wannastay logo, the child will CHOOSE a camp card and complete the corresponding action.

CONTINUE until one child is the first to reach the car.

CONGRATULATE the child and PLAY AGAIN as time allows.

GET TO KNOW YOU

ONCE THE WORSHIP EXPERIENCE BEGINS
(5:00, 9:30, 11:30)

CAMP CHECK IN

SUGGESTED TIME
7 MINUTES

SUPPLIES
camp name tag (1 per child), Sharpie marker

INTRODUCE the series using the series overview:

We’ve packed our bags and are on our way to Camp Wannastay! From going on a bear hunt to find our friend Brownie Bear, receiving camp mail from our favorite Quest animals, to meeting around the campfire to hear the BEST stories from God’s word, you’ll WANNASTAY all summer long!

SAY: Today you are part of the [insert animal name] cabin! The first thing you need to do is check-in and get your camp name tag!

SHOW children the name tagsPICK name tag and introduce yourself. WRITE your name on the name tag and SHARE your camp name with the group. SAY: I’m camper [insert camp name] and now I’m checked in at Camp Wannastay. Who’s the next camper to check-in?

CHOOSE one child to pick a name tag . WRITE the child’s name on the name tag and SAY: Welcome to Camp Wannastay. You are camper [READ child’s camp name]. We’re so glad you’re here today! CONTINUE for each child.

AFTER all children are introduced, SAY: We are the (insert group name) cabin today! There are two very special rules to remember so we can have fun at camp. The rules to follow are:

1. Be Safe – How can we be safe? (keeping our hands to ourselves, sitting when others are sitting, walking instead of running, following the rules)

2. Be Kind – How can we be kind? (listening when others are talking, sharing, obeying leaders, sitting on our bottoms so others can see)

SAY: If you can obey our special camp rules and are ready to have fun then put one hand in the center and repeat after me:

I am (allow response)
A (insert group name) (allow response)
I will (allow response)
Be kind and safe! (allow response)
On the count of three everyone, say ‘Go (insert group name)!
1 . . . 2 . . . 3 . . .
Go (insert group name)!

BIBLE CONNECT

WHAT IS BIBLE CONNECT?
Bible Connect is all about BIBLE CONNECTIONS: for kids to make connections with the Bible and learn to love the Bible! Children will make connections to the Bible in two ways: by hearing and talking about the Bible story and practicing the memory verse. Begin Bible Connect after the Get To Know You activity. AFTER BIBLE CONNECT CHILDREN HEAD TO FREE PLAY AND LARGE GROUP.

NEHEMIAH REBUILDS THE WALLS
BIBLE STORY

SUGGESTED TIME
8 MINUTES

SUPPLIES
Bible story cards, stamp

TELL the children we can find stories about Jesus in God’s book, the Bible!

SHOW and READ the Bible Story using the Bible story cards.

ASK and SAY the following to review the Bible story. Give children a stamp on his or her camp name tag when he or she answers!

1. Who did Nehemiah work for? (the King)
2. Why was Nehemiah sad? (the walls in his town were falling down)
3. What did Nehemiah ask the King if he could do? (go home and fix the walls)
4. Did the King let Nehemiah go home? (yes)
5. Who did Nehemiah ask to help him do what was right and fix the walls? (the people living there)
6. Was it easy or hard to fix the walls? (hard)
7. Did it take Nehemiah and the people a long time or short time to fix the walls? (a long time)

SAY: It took a long time to fix the walls, but everyone worked hard and did what was right! When we do what’s right, we are leaders and set a good example for others in what we do. Repeat our main point after me:

Leaders (thumbs to chest)
do what’s right! (two thumbs up)

BIBLE CONNECT

WHITE WARTHOG DAY
MEMORY VERSE ACTIVITY

SUGGESTED TIME
7 MINUTES

SUPPLIES
White Warthog masks, pen, memory verse stickers

PRACTICE the memory verse. Do the motions and say the verse together a few times.

Remember your leaders (point to head and say “bing”)
who taught you the word of God. (open hands like a book)
Think of all the good (two thumbs up)
that has come from their lives, (spread arms wide)
and follow the example (cup hands around mouth while whispering)
of their faith. (shout and pump fist in air)
Hebrews 13:7 (open hands like a book)

SAY: Knowing this verse helps us remember the leaders in our lives and that we can follow their example!

SAY: Today is a very special day at Camp Wannastay: it’s White Warthog Day! We’ll celebrate the White Warthog and learn how White Warthog was a leader whose example we can follow!

GIVE each child a White Warthog mask. USE the pen and WRITE the child’s name on the mask. HELP each child put on his or her mask then PRACTICE the memory verse.

CHOOSE White Warthogs to recite the verse based on the following White Warthog statements:

Recite our verse if you are a White Warthog who …

  • likes to play in the mud
  • can recite the memory verse
  • likes to dig holes
  • is wearing white

EXPLAIN to the group children can recite the verse each week and pick a prize from Counselor Poncho at the Camp Wannastay Camp Canteen! GIVE a memory verse sticker to any child who can recite the verse.

HEAD TO FREE PLAY, THEN LARGE GROUP.
Before heading to Large Group, make sure each child is wearing his or her White Warthog mask.

YOU CONNECT

WHAT IS YOU CONNECT?
You Connect is about the eGroup leader (YOU!) helping children make connections with the main point and their lives. You Connect activities reinforce the main point with fun and engaging activities. BEGIN YOU CONNECT AFTER LARGE GROUP.

FIX THE WALLS
APPLICATION ACTIVITY

SUGGESTED TIME
10 MINUTES

SUPPLIES
blocks (24), leader sheet

SAY: At Camp Wannastay, White Warthog learned leaders do what’s right! Nehemiah was a leader who did what was right. The walls in his hometown were falling down and he and the people did what was right and fixed the walls! White Warthog can be a leader like Nehemiah, and we we can, too!

BUILD the wall in the center of the circle with 12 blocks and PLACE the remaining 12 blocks in a pile next to the wall. EXPLAIN White Warthog built a wall, but needs help fixing it. ENCOURAGE children to WEAR their White Warthog masks.

CHOOSE a child to pick one block from the pile. READ a question from the leader sheet. AFTER the child answers, ENCOURAGE the child to help rebuild the wall by placing the block in an empty spot on the wall. (NOTE: Unlike the game Jenga, where you can only use one hand to play, children can use both hands to place building blocks on the tower and to stabilize the tower so to does not fall over.)

CONTINUE until all questions have been answered and the wall has been fixed.

SAY: You helped fix the wall, just like Nehemiah and the people! When we do what’s right, we are a leader and set an example for others. Let’s say our main point together:

Leaders (thumbs to chest)
do what’s right! (two thumbs up)

COLLECT ALL WHITE WARTHOG MASKS AND PLACE IN eGROUP BIN.
Return masks to children during Dismissal. 

YOU CONNECT

CAMP SNACK
APPLICATION ACTIVITY

SUGGESTED TIME
10 MINUTES

SUPPLIES
White Warthog snack mat (1 per child), plastic cup, bag of marshmallows, food prep glove (1), die

SAY: Not only does White Warthog love learning about Jesus and how to be a leader at Camp Wannastay, White Warthog loves eating camp snacks! What do you think White Warthog’s favorite camp snack is? ALLOW children to guess.

EXPLAIN each child will receive a White Warthog snack mat and a scoop of marshmallows. Children will take turns ROLLING the die and PLACING the corresponding number of marshmallows on the numbered circles to create White Warthog’s favorite snack. If a child ROLLS a number with RED, the child will first RECITE the main point then PLACE the corresponding number of marshmallows on the mat.

GIVE each child a White Warthog snack mat. SAY: Look at your snack mat. What does it look like White Warthogs favorite snack is? (vanilla ice cream) Yes, that’s right! White Warthog loves to eat vanilla ice cream at camp!

USE the plastic cup and GIVE each child one scoop of marshmallows. PLACE the marshmallows on the marshmallow section of the mat.

CHOOSE one child to ROLL the die. ENCOURAGE the child to PLACE marshmallows on the mat or first recite the main point if RED is rolled.

During the activity, ENCOURAGE your group to be leaders by obeying and doing what’s right by waiting their turn and not eating the marshmallows.

CONTINUE until each child has an snack mat filled with 15 marshmallows.

SAY: You made White Warthog’s favorite camp snack out of marshmallows! White Warthog is a leader, and we can be leaders, too! Let’s pray before we eat our marshmallow camp snack.

ENCOURAGE children to BOW their heads, CLOSE their eyes, and REPEAT after you:

Dear Jesus,
Thank You for our Bible story.
Help us be leaders who do what’s right.
Thank you for our snack.
We love You.
In Jesus’ name, amen.

EAT the snack and clean up the eGroup area.

YOU CONNECT

CAMP MAIL
COLLECTIBLE ACTIVITY

SUGGESTED TIME
5-10 MINUTES

SUPPLIES
game board, Quest animal game piece, die, camp mailbox, camp postcard

PLACE the game board in the center of the circle. SAY: Our time today at Camp Wannastay is almost over and it’s time to get in the car and head home. We better hurry home as fast as we can because Camp Director Cricket sent each of you camp mail! PLACE your Quest animal game piece on the FINISH space on the game board. GIVE one child the die to ROLL and then move the game piece the corresponding number of spaces.

AFTER each roll, ENCOURAGE the group to complete one of the following actions:

Screen Shot 2015-07-20 at 11.35.35 AM

 

 

 

                                                                               CONTINUE until you reach the START space on the game board. SAYWe’ve made it home! Let’s see who our postcard is from! GRAB the camp mailbox and PULL OUT a camp postcard. READ the camp postcard ALOUD, then give each child a camp postcard to take home.

SAY: Each weekend at Camp Wannastay you can collect another postcard from one of our Quest friends. HOLD UP the camp mailbox. EXPLAIN children will receive their own camp mailbox to collect their postcards in. ENCOURAGE children to put the camp mailbox on their refrigerator or kitchen table.

Each child will receive his or her camp mailbox during dismissal.

SAY: Take your camp postcard home and put it in your camp mailbox. Look at your camp postcard everyday to help you remember what we learn in Quest and to spend time with Jesus. Today we learned we can be a leader by doing what’s right! Let’s say our main point together:

Leaders (thumbs to chest)
help! (hands out, palms up)

DISMISSAL ACTIVITIES

BUG HUNT
ADDITIONAL ACTIVITY

SUGGESTED TIME
5-10 MINUTES

SUPPLIES
camp packing list, bug cards (8), bug net (2), leader cards (16)

EXPLAIN children are going to see who can CATCH the bugs the quickest.

LAY the bug cards face up in the center of the circle and GIVE two children a bug net.

HOLD UP a leader card so the two children can see the bug shown on the leader card. The child who does not catch the bug card first will stand up and RECITE the main point:

Leaders (thumbs to chest)
do what’s right! (hands out, palms up)

AFTER a child has recited the main point, GIVE two different children the bug nets and HOLD UP another leader cardCONTINUE as time allows.