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Quest eG :: August 8/9

CAMP WANNASTAY

MAIN POINT

Leaders
(thumbs to chest)
do what’s right!
(hands out, palms up)

BIBLE STORY

Nehemiah Rebuilds The Walls
Nehemiah 1-3; 4:1-6; 6:15-16, 12:27, 42

MEMORY VERSE

Remember your leaders (point to head and say “bing”)
who taught you the word of God. (open hands like a book)
Think of all the good (two thumbs up)
that has come from their lives, (spread arms wide)
and follow the example (cup hands around mouth while whispering)
of their faith. (shout and pump fist in air)
Hebrews 13:7 (open hands like a book)

KID CONNECT

WHAT IS KID CONNECT?
Kid Connect is all about eGROUP CONNECTIONS: for you to make connections with the kids and for the kids to make connections with each other. Activities are listed in the order they are to be completed. It’s okay if you don’t complete all the activities – some activities will work better for your group than others. Begin Kid Connect when doors open. KID CONNECT ENDS WHEN THE WORSHIP EXPERIENCE BEGINS.

Words in italics, whether on lessons or in handouts, are meant to be said out loud to your group.  Anything not in italics is an instruction that does not necessarily need to be read aloud.

CAMP PACKING LIST
COLORING ACTIVITY

SUGGESTED TIME
8-10 MINUTES

SUPPLIES
crayons, camp packing list (1 per child), camp packing list cards, camp die

WELCOME children to your group. Let them know how happy you are they are in Quest and how much fun we are going to have today!

SAY: Today we are headed to Camp Wannastay to learn how we can be leaders who set an example for others in everything we say and do! But before we go to camp, we have to PACK our bags!

PLACE crayons in the center of the circle and GIVE each child a camp packing listINSTRUCT children to color the camp packing list

AFTER children have colored the camp packing listGIVE one child the camp dieEXPLAIN children will ROLL the camp die to determine which items to pack for camp. Children will ROLL the camp die and on his or her camp packing list CIRCLE the item rolled. CONTINUE for four rounds.

EXTENSION ACTIVITIES

  • For younger groups: After children have colored their camp packing list, roll the camp die and the entire group will circle the item rolled.
  • Turn the coloring activity into a game. Have children take turns rolling the camp die to determine which camp item to color. Children will compete to be the first to color all the camp items on their page.

KID CONNECT

BUG HUNT
GAME ACTIVITY

SUGGESTED TIME
8-10 MINUTES

SUPPLIES
camp packing list, bug cards (8), bug net (2), leader cards (16), bug stickers

SAY: There are a few things left on our camp packing list we need to pack. What do we still need to collect? (bugs)

EXPLAIN children are going to CATCH the bugs needed for their camp packing list.

LAY the bug cards face up in the center of the circle and GIVE two children a bug net.

HOLD UP a leader card so the two children can see the bug shown on the leader card. The first child to catch the bug card with their bug net will collect this bug sticker and add it to their camp packing list.

AFTER a child has collected a bug stickerGIVE two different children the bug nets and HOLD UP another leader cardGIVE a bug sticker to the child who swatted the bug card first.

CONTINUE as time allows.

NOTE: Collect the camp packing lists after Bug Hunt. This will cut down on distractions and allow children to focus on the next activity. If children would like take their camp packing list home, pass it out during Dismissal.

KID CONNECT

TO THE CAR
ENERGIZER ACTIVITY

SUGGESTED TIME
5-10 MINUTES

SUPPLIES
game board, game pieces (12), camp cards

SAY: You have collected all the camp items for Camp Wannastay and there’s one thing left to do – load up the car and head to camp!

PLACE the game board and camp cards in the center of the group. GIVE each child a game piece and TELL children to place their game piece on the START space.

EXPLAIN children will work to get their camp bag to the car.

CHOOSE one child to go first. The child will ROLL the die and move the corresponding number of spaces. If the space has the Camp Wannastay logo, the child will CHOOSE a camp card and complete the corresponding action.

CONTINUE until one child is the first to reach the car.

CONGRATULATE the child and PLAY AGAIN as time allows.

GET TO KNOW YOU

ONCE THE WORSHIP EXPERIENCE BEGINS
(5:00, 9:30, 11:30)

CAMP CHECK IN

SUGGESTED TIME
7 MINUTES

SUPPLIES
camp name tag (1 per child), Sharpie marker

INTRODUCE the series using the series overview:

We’ve packed our bags and are on our way to Camp Wannastay! From going on a bear hunt to find our friend Brownie Bear, receiving camp mail from our favorite Quest animals, to meeting around the campfire to hear the BEST stories from God’s word, you’ll WANNASTAY all summer long!

SAY: Today you are part of the [insert animal name] cabin! The first thing you need to do is check-in and get your camp name tag!

SHOW children the name tagsPICK name tag and introduce yourself. WRITE your name on the name tag and SHARE your camp name with the group. SAY: I’m camper [insert camp name] and now I’m checked in at Camp Wannastay. Who’s the next camper to check-in?

CHOOSE one child to pick a name tag . WRITE the child’s name on the name tag and SAY: Welcome to Camp Wannastay. You are camper [READ child’s camp name]. We’re so glad you’re here today! CONTINUE for each child.

AFTER all children are introduced, SAY: We are the (insert group name) cabin today! There are two very special rules to remember so we can have fun at camp. The rules to follow are:

1. Be Safe – How can we be safe? (keeping our hands to ourselves, sitting when others are sitting, walking instead of running, following the rules)

2. Be Kind – How can we be kind? (listening when others are talking, sharing, obeying leaders, sitting on our bottoms so others can see)

SAY: If you can obey our special camp rules and are ready to have fun then put one hand in the center and repeat after me:

I am (allow response)
A (insert group name) (allow response)
I will (allow response)
Be kind and safe! (allow response)
On the count of three everyone, say ‘Go (insert group name)!
1 . . . 2 . . . 3 . . .
Go (insert group name)!

BIBLE CONNECT

WHAT IS BIBLE CONNECT?
Bible Connect is all about BIBLE CONNECTIONS: for kids to make connections with the Bible and learn to love the Bible! Children will make connections to the Bible in two ways: by hearing and talking about the Bible story and practicing the memory verse. Begin Bible Connect after the Get To Know You activity. AFTER BIBLE CONNECT CHILDREN HEAD TO FREE PLAY AND LARGE GROUP.

NEHEMIAH REBUILDS THE WALLS
BIBLE STORY

SUGGESTED TIME
8 MINUTES

SUPPLIES
Bible story cards, stamp

TELL the children we can find stories about Jesus in God’s book, the Bible!

SHOW and READ the Bible Story using the Bible story cards.

ASK and SAY the following to review the Bible story. Give children a stamp on his or her camp name tag when he or she answers!

1. Who did Nehemiah work for? (the King)
2. Why was Nehemiah sad? (the walls in his town were falling down)
3. What did Nehemiah ask the King if he could do? (go home and fix the walls)
4. Did the King let Nehemiah go home? (yes)
5. Who did Nehemiah ask to help him do what was right and fix the walls? (the people living there)
6. Was it easy or hard to fix the walls? (hard)
7. Did it take Nehemiah and the people a long time or short time to fix the walls? (a long time)

SAY: It took a long time to fix the walls, but everyone worked hard and did what was right! When we do what’s right, we are leaders and set a good example for others in what we do. Repeat our main point after me:

Leaders (thumbs to chest)
do what’s right! (two thumbs up)

BIBLE CONNECT

BROWNIE BEAR’S BUGS
MEMORY VERSE ACTIVITY

SUGGESTED TIME
7 MINUTES

SUPPLIES
bug cards (8), memory verse stickers, stamp

PRACTICE the memory verse. Do the motions and say the verse together a few times.

Remember your leaders (point to head and say “bing”)
who taught you the word of God. (open hands like a book)
Think of all the good (two thumbs up)
that has come from their lives, (spread arms wide)
and follow the example (cup hands around mouth while whispering)
of their faith. (shout and pump fist in air)
Hebrews 13:7 (open hands like a book)

SAY: Knowing this verse helps us remember the leaders in our lives and that we can follow their example!

PLAY Brownie Bear’s Bugs. PLACE the bug cards in the center of the circle. SAY: Brownie Bear has been catching bugs at Camp Wannastay, but some have escaped! EXPLAIN children will close their eyes. While the children’s eyes are closed, CHOOSE one bug card to hide. ALLOW children to open their eyes.

CALL on one child to GUESS which bug has escaped. If the child GUESSES correctly, the child will RECEIVE the bug card. If the child does not GUESS correctly, the child will STAND UP and RECITE the memory verse. CALL on another child to GUESS which bug escaped.

CONTINUE until a child has guessed the missing bug card. PLAY AGAIN as time allows.

GIVE the child who collected the most bug cards a stamp on his or her camp name tag for helping Brownie Bear find her lost bugs!

EXPLAIN to the group children can recite the verse each week and pick a prize from Counselor Poncho at the Camp Wannastay Camp Canteen! GIVE a memory verse sticker to any child who can recite the verse.

HEAD TO FREE PLAY, THEN LARGE GROUP.
Before heading to Large Group, make sure each child is wearing a camp name tag.

YOU CONNECT

WHAT IS YOU CONNECT?
You Connect is about the eGroup leader (YOU!) helping children make connections with the main point and their lives. You Connect activities reinforce the main point with fun and engaging activities. BEGIN YOU CONNECT AFTER LARGE GROUP.

CAMP SKETCHES
APPLICATION ACTIVITY

SUGGESTED TIME
10 MINUTES

SUPPLIES
dry erase sleeve, leader sheet, dry erase marker, eraser

SAY: It’s so much fun at Camp Wannastay. Let’s go camping together and practice being leaders who do what’s right!

USE the dry erase sleeve and marker to draw an image from the leader sheet. ALLOW children to guess what is being drawn.

Once children have guessed correctly, READ aloud the question for the picture from the leader sheet, allowing children to respond.

ERASE the picture and DRAW another image from the leader sheet.

DRAW and DISCUSS as many pictures as time allows.

SAY: Leaders do what’s right all the time, even when camping. Camping is more fun when we do what’s right! Let’s say our main point together:

Leaders (thumbs to chest)
do what’s right! (two thumbs up)

YOU CONNECT

THE BUILDERS
GAME ACTIVITY

SUGGESTED TIME
7-10 MINUTES

SUPPLIES
builder people (1 per child), blocks (5 per child), die, leader sheet

ASK: Who helped Nehemiah do what was right and build the wall? (the people) Yes! The people did what was right! GIVE each child a builder. SAY: Each of you has a builder. Everyone hold your builders in the air. ENCOURAGE children to hold the builders in the air. SAY: Just like people helped Nehemiah do what was right and fix the walls, your builders are going to help me build a wall!

In the center of the circle BUILD a starter wall with five blocks and GIVE each child five blocks. CHOOSE one child to ROLL the die. The child will COMPLETE one of the following actions:

Screen Shot 2015-08-03 at 1.35.28 PM

CONTINUE for each child. When a child has used all five blocks the child will hold the builder in the air and SAY: Leaders do what’s right! The child will PLACE the builder on the wall. For the remainder of the game, a block cannot be placed where a builder is standing.

PLAY as time allows or until all children have PLACED a builder on the wall.

YOU CONNECT

CAMP MAIL
COLLECTIBLE ACTIVITY

SUGGESTED TIME
5-10 MINUTES

SUPPLIES
game board, Quest animal game piece, die, camp mailbox, camp postcard

PLACE the game board in the center of the circle. SAY: Our time today at Camp Wannastay is almost over and it’s time to get in the car and head home. We better hurry home as fast as we can because Camp Director Cricket sent each of you camp mail! PLACE your Quest animal game piece on the FINISH space on the game board. GIVE one child the die to ROLL and then move the game piece the corresponding number of spaces.

AFTER each roll, ENCOURAGE the group to complete one of the following actions:

Screen Shot 2015-07-20 at 11.35.35 AM

 

 

 

                                                                               CONTINUE until you reach the START space on the game board. SAYWe’ve made it home! Let’s see who our postcard is from! GRAB the camp mailbox and PULL OUT a camp postcard. READ the camp postcard ALOUD, then give each child a camp postcard to take home.

SAY: Each weekend at Camp Wannastay you can collect another postcard from one of our Quest friends. HOLD UP the camp mailbox. EXPLAIN children will receive their own camp mailbox to collect their postcards in. ENCOURAGE children to put the camp mailbox on their refrigerator or kitchen table.

Each child will receive his or her camp mailbox during dismissal.

SAY: Take your camp postcard home and put it in your camp mailbox. Look at your camp postcard everyday to help you remember what we learn in Quest and to spend time with Jesus. Today we learned we can be a leader by doing what’s right! Let’s say our main point together:

Leaders (thumbs to chest)
help! (hands out, palms up)

DISMISSAL ACTIVITIES

BUG HUNT
ADDITIONAL ACTIVITY

SUGGESTED TIME
5-10 MINUTES

SUPPLIES
camp packing list, bug cards (8), bug net (2), leader cards (16)

EXPLAIN children are going to see who can CATCH the bugs the quickest.

LAY the bug cards face up in the center of the circle and GIVE two children a bug net.

HOLD UP a leader card so the two children can see the bug shown on the leader card. The child who does not catch the bug card first will stand up and RECITE the main point:

Leaders (thumbs to chest)
do what’s right! (hands out, palms up)

AFTER a child has recited the main point, GIVE two different children the bug nets and HOLD UP another leader cardCONTINUE as time allows.